From 237ea87c4fcb4865863fc15e07e179323caa7881 Mon Sep 17 00:00:00 2001 From: HÃ¥vard Espeland Date: Sat, 5 Feb 2011 19:26:39 +0100 Subject: Fork of LUFA CDC Bootloader Initial commit --- LUFA/ManPages/WritingBoardDrivers.txt | 27 +++++++++++++++++++++++++++ 1 file changed, 27 insertions(+) create mode 100644 LUFA/ManPages/WritingBoardDrivers.txt (limited to 'LUFA/ManPages/WritingBoardDrivers.txt') diff --git a/LUFA/ManPages/WritingBoardDrivers.txt b/LUFA/ManPages/WritingBoardDrivers.txt new file mode 100644 index 0000000..1b33269 --- /dev/null +++ b/LUFA/ManPages/WritingBoardDrivers.txt @@ -0,0 +1,27 @@ +/** \file + * + * This file contains special DoxyGen information for the generation of the main page and other special + * documentation pages. It is not a project source file. + */ + +/** \page Page_WritingBoardDrivers Writing LUFA Board Drivers + * + * LUFA ships with several basic pre-made board drivers, to control hardware present on the supported board + * hardware - such as Dataflash ICs, LEDs, Joysticks, or other hardware peripherals. When compiling an application + * which makes use of one or more board drivers located in LUFA/Drivers/Board, you must also indicate what board + * hardware you are using in your project makefile. This is done by defining the BOARD macro using the -D switch + * passed to the compiler, with a constant of BOARD_{Name}. For example -DBOARD=BOARD_USBKEY instructs the + * compiler to use the USBKEY board hardware drivers. + * + * If your application does not use *any* board level drivers, you can omit the definition of the BOARD macro. + * However, some users may wish to write their own custom board hardware drivers which are to remain compatible + * with the LUFA hardware API. To do this, the BOARD macro should be defined to the value BOARD_USER. This indicates + * that the board level drivers should be located in a folder named "Board" located inside the application's folder. + * + * When used, the driver stub files located in the LUFA/CodeTemplates/DriverStubs folder should be copied to the user + * Board/ directory, and fleshed out to include the values and code needed to control the custom board hardware. Once + * done, the existing LUFA board level APIs (accessed in the regular LUFA/Drivers/Board/ folder) will redirect to the + * user board drivers, maintaining code compatibility and allowing for a different board to be selected through the + * project makefile with no code changes. + */ + -- cgit v1.2.3