From 22083287912ebd552e33b79f7c567bc966376d43 Mon Sep 17 00:00:00 2001 From: Richard Purdie Date: Fri, 15 Oct 2010 11:55:59 +0100 Subject: handbook: Move into documentation directory Signed-off-by: Richard Purdie --- handbook/usingpoky.xml | 316 ------------------------------------------------- 1 file changed, 316 deletions(-) delete mode 100644 handbook/usingpoky.xml (limited to 'handbook/usingpoky.xml') diff --git a/handbook/usingpoky.xml b/handbook/usingpoky.xml deleted file mode 100644 index ad6bda254..000000000 --- a/handbook/usingpoky.xml +++ /dev/null @@ -1,316 +0,0 @@ - - -Using Poky - - - This section gives an overview of the components that make up Poky - following by information about running poky builds and dealing with any - problems that may arise. - - -
- Poky Overview - - - At the core of Poky is the bitbake task executor together with various types of - configuration files. This section gives an overview of bitbake and the - configuration files, in particular what they are used for, and how they - interact. - - - - Bitbake handles the parsing and execution of the data - files. The data itself is of various types; recipes which give - details about particular pieces of software, class data which is an - abstraction of common build information (e.g. how to build a Linux kernel) - and configuration data for machines, policy decisions, etc., which acts as - a glue and binds everything together. Bitbake knows how to combine multiple - data sources together, each data source being referred to as a 'layer'. - - - - The directory structure walkthrough - section gives details on the meaning of specific directories but some - brief details on the core components follows: - - -
- Bitbake - - - Bitbake is the tool at the heart of Poky and is responsible - for parsing the metadata, generating a list of tasks from it - and then executing them. To see a list of the options it - supports look at bitbake --help. - - - - The most common usage is bitbake packagename where - packagename is the name of the package you wish to build - (from now on called the target). This often equates to the first part of a .bb - filename, so to run the matchbox-desktop_1.2.3.bb file, you - might type bitbake matchbox-desktop. - Several different versions of matchbox-desktop might exist and - bitbake will choose the one selected by the distribution configuration - (more details about how bitbake chooses between different versions - and providers is available in the - 'Preferences and Providers' section). Bitbake will also try to execute any - dependent tasks first so before building matchbox-desktop it - would build a cross compiler and glibc if not already built. - - -
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- Metadata (Recipes) - - - The .bb files are usually referred to as 'recipes'. In general, a - recipe contains information about a single piece of software such - as where to download the source, any patches that are needed, - any special configuration options, how to compile the source files - and how to package the compiled output. - - - - 'package' can also be used to describe recipes but since the same - word is used for the packaged output from Poky (i.e. .ipk or .deb - files), this document will avoid it. - - -
- -
- Classes - - - Class (.bbclass) files contain information which is useful to share - between metadata files. An example is the autotools class which contains - the common settings that any application using autotools would use. The - classes reference section gives details - on common classes and how to use them. - -
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- Configuration - - - The configuration (.conf) files define various configuration variables - which govern what Poky does. These are split into several areas, such - as machine configuration options, distribution configuration options, - compiler tuning options, general common configuration and user - configuration (local.conf). - -
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- Running a Build - - - First the Poky build environment needs to be set up using the following command: - - - -$ source poky-init-build-env [build_dir] - - - - The build_dir is the dir containing all the building object files. The default - build dir is poky-dir/build. Multiple build_dir can be used for different targets. - For example, ~/build/x86 for qemux86 target, and ~/build/arm for qemuarm target. - Please refer to poky-init-build-env - for detail info - - - Once the Poky build environment is set up, a target can now be built using: - - - -$ bitbake <target> -$ bitbake qemu-native - - - - The target is the name of the recipe you want to build. Common targets are the - images (in meta/packages/images/) - or the name of a recipe for a specific piece of software like - busybox. More details about the standard images - are available in the image reference section. - The qemu-native target will build the poky customized qemu, and will be used - by runqemu script later. - -
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- Installing and Using the Result - - - Once an image has been built it often needs to be installed. The images/kernels built - by Poky are placed in the tmp/deploy/images - directory. Running qemux86 and qemuarm images is covered in the Running an Image section. See your - board/machine documentation for information about how to install these images. - - -
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- Debugging Build Failures - - - The exact method for debugging Poky depends on the nature of the - bug(s) and which part of the system they might be from. Standard - debugging practises such as comparing to the last - known working version and examining the changes, reapplying the - changes in steps to identify the one causing the problem etc. are - valid for Poky just like any other system. It's impossible to detail - every possible potential failure here but there are some general - tips to aid debugging: - - -
- Task Failures - - The log file for shell tasks is available in ${WORKDIR}/temp/log.do_taskname.pid. - For the compile task of busybox 1.01 on the ARM spitz machine, this - might be tmp/work/armv5te-poky-linux-gnueabi/busybox-1.01/temp/log.do_compile.1234 - for example. To see what bitbake ran to generate that log, look at the run.do_taskname.pid - file in the same directory. - - - The output from python tasks is sent directly to the console at present. -
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- Running specific tasks - - Any given package consists of a set of tasks, in most - cases the series is fetch, unpack, patch, configure, - compile, install, package, package_write and build. The - default task is "build" and any tasks this depends on are - built first hence the standard bitbake behaviour. There are - some tasks such as devshell which are not part of the - default build chain. If you wish to run such a task you can - use the "-c" option to bitbake e.g. bitbake - matchbox-desktop -c devshell. - - - - If you wish to rerun a task you can use the force option - "-f". A typical usage session might look like: - - - -% bitbake matchbox-desktop -[change some source in the WORKDIR for example] -% bitbake matchbox-desktop -c compile -f -% bitbake matchbox-desktop - - - - which would build matchbox-desktop, then recompile it. The - final command reruns all tasks after the compile (basically - the packaging tasks) since bitbake will notice that the - compile has been rerun and hence the other tasks also need - to run again. - - - - You can view a list of tasks in a given package by running - the listtasks task e.g. bitbake matchbox-desktop -c - listtasks, and the result is in file ${WORKDIR}/temp/log.do_listtasks.pid. - -
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- Dependency Graphs - - - Sometimes it can be hard to see why bitbake wants to build - some other packages before a given package you've specified. - bitbake -g targetname will create - depends.dot and - task-depends.dot files in the current - directory. They show - which packages and tasks depend on which other packages and - tasks and are useful for debugging purposes. - "bitbake -g -u depexp targetname" will show result - in more human-readable GUI style. - -
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- General Bitbake Problems - - - Debug output from bitbake can be seen with the "-D" option. - The debug output gives more information about what bitbake - is doing and/or why. Each -D option increases the logging - level, the most common usage being "-DDD". - - - - The output from bitbake -DDD -v targetname can reveal why - a certain version of a package might be chosen, why bitbake - picked a certain provider or help in other situations where - bitbake does something you're not expecting. - -
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- Building with no dependencies - - - If you really want to build a specific .bb file, you can use - the form bitbake -b somepath/somefile.bb. Note that this - will not check the dependencies so this option should only - be used when you know its dependencies already exist. You - can specify fragments of the filename and bitbake will see - if it can find a unique match. - - -
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- Variables - - - The "-e" option will dump the resulting environment for - either the configuration (no package specified) or for a - specific package when specified with the "-b" option. - -
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- Other Tips - - - When adding new packages it is worth keeping an eye open for bad - things creeping into compiler commandlines such as references to local - system files (/usr/lib/ or /usr/include/ etc.). - - - - - - If you want to remove the psplash boot splashscreen, add "psplash=false" - to the kernel commandline and psplash won't load allowing you to see - the console. It's also possible to switch out of the splashscreen by - switching virtual console (Fn+Left or Fn+Right on a Zaurus). - - - -
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