From 926560497bef54a06a39850fcf551c5c1bba9bfc Mon Sep 17 00:00:00 2001 From: Beth Flanagan Date: Thu, 24 Feb 2011 14:34:59 -0800 Subject: Emenlow Removal from Poky Core: meta-emenlow Removing Emenlow from poky core as it is now in meta-intel as a BSP layer [BUGID #769] Signed-off-by: Beth Flanagan --- .../libva/libva-0.31.0/322_libva_glx.patch | 2024 -------------------- 1 file changed, 2024 deletions(-) delete mode 100644 meta-emenlow/recipes-graphics/libva/libva-0.31.0/322_libva_glx.patch (limited to 'meta-emenlow/recipes-graphics/libva/libva-0.31.0/322_libva_glx.patch') diff --git a/meta-emenlow/recipes-graphics/libva/libva-0.31.0/322_libva_glx.patch b/meta-emenlow/recipes-graphics/libva/libva-0.31.0/322_libva_glx.patch deleted file mode 100644 index ccd9ae090..000000000 --- a/meta-emenlow/recipes-graphics/libva/libva-0.31.0/322_libva_glx.patch +++ /dev/null @@ -1,2024 +0,0 @@ -commit 8e76000abce070da5f1c902a6290f4ccaa3eccc8 -Author: Gwenole Beauchesne -Date: Fri Sep 18 15:51:08 2009 +0000 - - Add C++ guards. - -commit bf1ae22ef324fbb347f5369e1ba307e847553fe8 -Author: Gwenole Beauchesne -Date: Fri Sep 18 15:49:55 2009 +0000 - - Fix check for GL extensions. - -commit df0953a951d8a2e5e4b0a28a95ae0f1ac735726e -Author: Gwenole Beauchesne -Date: Tue Sep 8 12:25:14 2009 +0000 - - Add generic VA/GLX implementation with TFP and FBO. - -commit f640b1cf9eab4e5d478239b608ed0d8b68f6c5f6 -Author: Gwenole Beauchesne -Date: Tue Sep 8 12:15:35 2009 +0000 - - Move GLX VTable to a new file. - -commit 70d9cb6d1aa2fc2dde6646f3b692433e0d93d431 -Author: Gwenole Beauchesne -Date: Fri Aug 28 11:15:51 2009 +0000 - - Add OpenGL extensions (v3). - -diff --git a/src/glx/Makefile.am b/src/glx/Makefile.am -new file mode 100644 -index 0000000..7783d8c ---- /dev/null -+++ b/src/glx/Makefile.am -@@ -0,0 +1,41 @@ -+# Copyright (C) 2009 Splitted-Desktop Systems. All Rights Reserved. -+# -+# Permission is hereby granted, free of charge, to any person obtaining a -+# copy of this software and associated documentation files (the -+# "Software"), to deal in the Software without restriction, including -+# without limitation the rights to use, copy, modify, merge, publish, -+# distribute, sub license, and/or sell copies of the Software, and to -+# permit persons to whom the Software is furnished to do so, subject to -+# the following conditions: -+# -+# The above copyright notice and this permission notice (including the -+# next paragraph) shall be included in all copies or substantial portions -+# of the Software. -+# -+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS -+# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -+# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. -+# IN NO EVENT SHALL PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR -+# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, -+# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE -+# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. -+ -+AM_CFLAGS = -DLINUX -DIN_LIBVA -I$(top_srcdir)/src -I$(top_srcdir)/src/x11 -+ -+source_c = \ -+ va_glx.c \ -+ va_glx_impl.c -+ -+source_h = \ -+ va_glx.h \ -+ va_backend_glx.h -+ -+source_h_priv = \ -+ va_glx_impl.h \ -+ va_glx_private.h -+ -+noinst_LTLIBRARIES = libva_glx.la -+libva_glxincludedir = ${includedir}/va -+libva_glxinclude_HEADERS = $(source_h) -+libva_glx_la_SOURCES = $(source_c) -+noinst_HEADERS = $(source_h_priv) -diff --git a/src/glx/va_backend_glx.h b/src/glx/va_backend_glx.h -new file mode 100644 -index 0000000..3885d30 ---- /dev/null -+++ b/src/glx/va_backend_glx.h -@@ -0,0 +1,87 @@ -+/* -+ * Copyright (C) 2009 Splitted-Desktop Systems. All Rights Reserved. -+ * -+ * Permission is hereby granted, free of charge, to any person obtaining a -+ * copy of this software and associated documentation files (the -+ * "Software"), to deal in the Software without restriction, including -+ * without limitation the rights to use, copy, modify, merge, publish, -+ * distribute, sub license, and/or sell copies of the Software, and to -+ * permit persons to whom the Software is furnished to do so, subject to -+ * the following conditions: -+ * -+ * The above copyright notice and this permission notice (including the -+ * next paragraph) shall be included in all copies or substantial portions -+ * of the Software. -+ * -+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS -+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. -+ * IN NO EVENT SHALL PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR -+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, -+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE -+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. -+ */ -+ -+#ifndef VA_BACKEND_GLX_H -+#define VA_BACKEND_GLX_H -+ -+struct VADriverContext; -+ -+struct VADriverVTableGLX { -+ /* Optional: create a surface used for display to OpenGL */ -+ VAStatus (*vaCreateSurfaceGLX)( -+ struct VADriverContext *ctx, -+ unsigned int gl_target, -+ unsigned int gl_texture, -+ void **gl_surface -+ ); -+ -+ /* Optional: destroy a VA/GLX surface */ -+ VAStatus (*vaDestroySurfaceGLX)( -+ struct VADriverContext *ctx, -+ void *gl_surface -+ ); -+ -+ /* Optional: associate a VA surface to a VA/GLX surface */ -+ VAStatus (*vaAssociateSurfaceGLX)( -+ struct VADriverContext *ctx, -+ void *gl_surface, -+ VASurfaceID surface, -+ unsigned int flags -+ ); -+ -+ /* Optional: deassociate a VA surface from a VA/GLX surface */ -+ VAStatus (*vaDeassociateSurfaceGLX)( -+ struct VADriverContext *ctx, -+ void *gl_surface -+ ); -+ -+ /* Optional: synchronize a VA/GLX surface */ -+ VAStatus (*vaSyncSurfaceGLX)( -+ struct VADriverContext *ctx, -+ void *gl_surface -+ ); -+ -+ /* Optional: prepare VA/GLX surface for rendering */ -+ VAStatus (*vaBeginRenderSurfaceGLX)( -+ struct VADriverContext *ctx, -+ void *gl_surface -+ ); -+ -+ /* Optional: notify the server that the VA/GLX surface is no -+ longer used for rendering */ -+ VAStatus (*vaEndRenderSurfaceGLX)( -+ struct VADriverContext *ctx, -+ void *gl_surface -+ ); -+ -+ /* Optional: copy a VA surface to a VA/GLX surface */ -+ VAStatus (*vaCopySurfaceGLX)( -+ struct VADriverContext *ctx, -+ void *gl_surface, -+ VASurfaceID surface, -+ unsigned int flags -+ ); -+}; -+ -+#endif /* VA_BACKEND_GLX_H */ -diff --git a/src/glx/va_glx.c b/src/glx/va_glx.c -new file mode 100644 -index 0000000..f6ec2c3 ---- /dev/null -+++ b/src/glx/va_glx.c -@@ -0,0 +1,295 @@ -+/* -+ * Copyright (C) 2009 Splitted-Desktop Systems. All Rights Reserved. -+ * -+ * Permission is hereby granted, free of charge, to any person obtaining a -+ * copy of this software and associated documentation files (the -+ * "Software"), to deal in the Software without restriction, including -+ * without limitation the rights to use, copy, modify, merge, publish, -+ * distribute, sub license, and/or sell copies of the Software, and to -+ * permit persons to whom the Software is furnished to do so, subject to -+ * the following conditions: -+ * -+ * The above copyright notice and this permission notice (including the -+ * next paragraph) shall be included in all copies or substantial portions -+ * of the Software. -+ * -+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS -+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. -+ * IN NO EVENT SHALL PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR -+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, -+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE -+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. -+ */ -+ -+#include "va_glx_private.h" -+#include "va_glx_impl.h" -+ -+#define INIT_CONTEXT(ctx, dpy) do { \ -+ if (!vaDisplayIsValid(dpy)) \ -+ return VA_STATUS_ERROR_INVALID_DISPLAY; \ -+ \ -+ ctx = ((VADisplayContextP)(dpy))->pDriverContext; \ -+ if (!(ctx)) \ -+ return VA_STATUS_ERROR_INVALID_DISPLAY; \ -+ \ -+ VAStatus status = va_glx_init_context(ctx); \ -+ if (status != VA_STATUS_SUCCESS) \ -+ return status; \ -+ } while (0) -+ -+#define INIT_SURFACE(surface, surface_arg) do { \ -+ surface = (VASurfaceGLXP)(surface_arg); \ -+ if (!vaSurfaceIsValid(surface)) \ -+ return VA_STATUS_ERROR_INVALID_SURFACE; \ -+ } while (0) -+ -+#define INVOKE(ctx, func, args) do { \ -+ VADriverVTableGLXP vtable; \ -+ vtable = &VA_DRIVER_CONTEXT_GLX(ctx)->vtable; \ -+ if (!vtable->va##func##GLX) \ -+ return VA_STATUS_ERROR_UNIMPLEMENTED; \ -+ status = vtable->va##func##GLX args; \ -+ } while (0) -+ -+// Check VADisplay is valid -+static inline int vaDisplayIsValid(VADisplay dpy) -+{ -+ VADisplayContextP pDisplayContext = (VADisplayContextP)dpy; -+ -+ return (pDisplayContext && -+ pDisplayContext->vaIsValid && -+ pDisplayContext->vaIsValid(pDisplayContext)); -+} -+ -+// Check VASurfaceGLX is valid -+static inline int vaSurfaceIsValid(VASurfaceGLXP pSurfaceGLX) -+{ -+ return pSurfaceGLX && pSurfaceGLX->magic == VA_SURFACE_GLX_MAGIC; -+} -+ -+// Destroy VA/GLX display context -+static void va_DisplayContextDestroy(VADisplayContextP pDisplayContext) -+{ -+ VADisplayContextGLXP pDisplayContextGLX; -+ VADriverContextP pDriverContext; -+ VADriverContextGLXP pDriverContextGLX; -+ -+ if (!pDisplayContext) -+ return; -+ -+ pDriverContext = pDisplayContext->pDriverContext; -+ pDriverContextGLX = pDriverContext->glx; -+ if (pDriverContextGLX) { -+ free(pDriverContextGLX); -+ pDriverContext->glx = NULL; -+ } -+ -+ pDisplayContextGLX = pDisplayContext->opaque; -+ if (pDisplayContextGLX) { -+ if (pDisplayContextGLX->vaDestroy) -+ pDisplayContextGLX->vaDestroy(pDisplayContext); -+ free(pDisplayContextGLX); -+ pDisplayContext->opaque = NULL; -+ } -+} -+ -+// Return a suitable VADisplay for VA API -+VADisplay vaGetDisplayGLX(Display *native_dpy) -+{ -+ VADisplay dpy = NULL; -+ VADisplayContextP pDisplayContext = NULL; -+ VADisplayContextGLXP pDisplayContextGLX = NULL; -+ VADriverContextP pDriverContext; -+ VADriverContextGLXP pDriverContextGLX = NULL; -+ -+ dpy = vaGetDisplay(native_dpy); -+ if (!dpy) -+ return NULL; -+ pDisplayContext = (VADisplayContextP)dpy; -+ pDriverContext = pDisplayContext->pDriverContext; -+ -+ pDisplayContextGLX = calloc(1, sizeof(*pDisplayContextGLX)); -+ if (!pDisplayContextGLX) -+ goto error; -+ -+ pDriverContextGLX = calloc(1, sizeof(*pDriverContextGLX)); -+ if (!pDriverContextGLX) -+ goto error; -+ -+ pDisplayContextGLX->vaDestroy = pDisplayContext->vaDestroy; -+ pDisplayContext->vaDestroy = va_DisplayContextDestroy; -+ pDisplayContext->opaque = pDisplayContextGLX; -+ pDriverContext->glx = pDriverContextGLX; -+ return dpy; -+ -+error: -+ free(pDriverContextGLX); -+ free(pDisplayContextGLX); -+ pDisplayContext->vaDestroy(pDisplayContext); -+ return NULL; -+} -+ -+// Create a surface used for display to OpenGL -+VAStatus vaCreateSurfaceGLX( -+ VADisplay dpy, -+ GLenum target, -+ GLuint texture, -+ void **gl_surface -+) -+{ -+ VADriverContextP ctx; -+ VASurfaceGLXP pSurfaceGLX; -+ VAStatus status; -+ -+ /* Make sure it is a valid GL texture object */ -+ if (!glIsTexture(texture)) -+ return VA_STATUS_ERROR_INVALID_PARAMETER; -+ -+ INIT_CONTEXT(ctx, dpy); -+ -+ pSurfaceGLX = va_glx_create_surface(ctx, target, texture); -+ if (!pSurfaceGLX) -+ return VA_STATUS_ERROR_ALLOCATION_FAILED; -+ -+ INVOKE(ctx, CreateSurface, (ctx, target, texture, &pSurfaceGLX->priv)); -+ -+ if (status != VA_STATUS_SUCCESS) -+ va_glx_destroy_surface(ctx, &pSurfaceGLX); -+ -+ *gl_surface = pSurfaceGLX; -+ return status; -+} -+ -+// Destroy a VA/GLX surface -+VAStatus vaDestroySurfaceGLX( -+ VADisplay dpy, -+ void *gl_surface -+) -+{ -+ VADriverContextP ctx; -+ VASurfaceGLXP pSurfaceGLX; -+ VAStatus status; -+ -+ INIT_CONTEXT(ctx, dpy); -+ INIT_SURFACE(pSurfaceGLX, gl_surface); -+ -+ INVOKE(ctx, DestroySurface, (ctx, pSurfaceGLX)); -+ -+ free(pSurfaceGLX); -+ return status; -+} -+ -+// Associate a VA surface to a VA/GLX surface -+VAStatus vaAssociateSurfaceGLX( -+ VADisplay dpy, -+ void *gl_surface, -+ VASurfaceID surface, -+ unsigned int flags -+) -+{ -+ VADriverContextP ctx; -+ VASurfaceGLXP pSurfaceGLX; -+ VAStatus status; -+ -+ INIT_CONTEXT(ctx, dpy); -+ INIT_SURFACE(pSurfaceGLX, gl_surface); -+ -+ INVOKE(ctx, AssociateSurface, (ctx, pSurfaceGLX, surface, flags)); -+ -+ if (status == VA_STATUS_SUCCESS) -+ pSurfaceGLX->surface = surface; -+ -+ return status; -+} -+ -+// Deassociate a VA surface from a VA/GLX surface -+VAStatus vaDeassociateSurfaceGLX( -+ VADisplay dpy, -+ void *gl_surface -+) -+{ -+ VADriverContextP ctx; -+ VASurfaceGLXP pSurfaceGLX; -+ VAStatus status; -+ -+ INIT_CONTEXT(ctx, dpy); -+ INIT_SURFACE(pSurfaceGLX, gl_surface); -+ -+ INVOKE(ctx, DeassociateSurface, (ctx, pSurfaceGLX)); -+ -+ if (status == VA_STATUS_SUCCESS) -+ pSurfaceGLX->surface = VA_INVALID_SURFACE; -+ -+ return status; -+} -+ -+// Synchronize a VA/GLX surface -+VAStatus vaSyncSurfaceGLX( -+ VADisplay dpy, -+ void *gl_surface -+) -+{ -+ VADriverContextP ctx; -+ VASurfaceGLXP pSurfaceGLX; -+ VAStatus status; -+ -+ INIT_CONTEXT(ctx, dpy); -+ INIT_SURFACE(pSurfaceGLX, gl_surface); -+ -+ INVOKE(ctx, SyncSurface, (ctx, pSurfaceGLX)); -+ return status; -+} -+ -+// Prepare VA/GLX surface for rendering -+VAStatus vaBeginRenderSurfaceGLX( -+ VADisplay dpy, -+ void *gl_surface -+) -+{ -+ VADriverContextP ctx; -+ VASurfaceGLXP pSurfaceGLX; -+ VAStatus status; -+ -+ INIT_CONTEXT(ctx, dpy); -+ INIT_SURFACE(pSurfaceGLX, gl_surface); -+ -+ INVOKE(ctx, BeginRenderSurface, (ctx, pSurfaceGLX)); -+ return status; -+} -+ -+// Notify the server that the VA/GLX surface is no longer used for rendering -+VAStatus vaEndRenderSurfaceGLX( -+ VADisplay dpy, -+ void *gl_surface -+) -+{ -+ VADriverContextP ctx; -+ VASurfaceGLXP pSurfaceGLX; -+ VAStatus status; -+ -+ INIT_CONTEXT(ctx, dpy); -+ INIT_SURFACE(pSurfaceGLX, gl_surface); -+ -+ INVOKE(ctx, EndRenderSurface, (ctx, pSurfaceGLX)); -+ return status; -+} -+ -+// Copy a VA surface to a VA/GLX surface -+VAStatus vaCopySurfaceGLX( -+ VADisplay dpy, -+ void *gl_surface, -+ VASurfaceID surface, -+ unsigned int flags -+) -+{ -+ VADriverContextP ctx; -+ VASurfaceGLXP pSurfaceGLX; -+ VAStatus status; -+ -+ INIT_CONTEXT(ctx, dpy); -+ INIT_SURFACE(pSurfaceGLX, gl_surface); -+ -+ INVOKE(ctx, CopySurface, (ctx, pSurfaceGLX, surface, flags)); -+ return status; -+} -diff --git a/src/glx/va_glx.h b/src/glx/va_glx.h -new file mode 100644 -index 0000000..183ef3a ---- /dev/null -+++ b/src/glx/va_glx.h -@@ -0,0 +1,217 @@ -+/* -+ * Copyright (C) 2009 Splitted-Desktop Systems. All Rights Reserved. -+ * -+ * Permission is hereby granted, free of charge, to any person obtaining a -+ * copy of this software and associated documentation files (the -+ * "Software"), to deal in the Software without restriction, including -+ * without limitation the rights to use, copy, modify, merge, publish, -+ * distribute, sub license, and/or sell copies of the Software, and to -+ * permit persons to whom the Software is furnished to do so, subject to -+ * the following conditions: -+ * -+ * The above copyright notice and this permission notice (including the -+ * next paragraph) shall be included in all copies or substantial portions -+ * of the Software. -+ * -+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS -+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. -+ * IN NO EVENT SHALL PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR -+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, -+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE -+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. -+ */ -+ -+#ifndef VA_GLX_H -+#define VA_GLX_H -+ -+#ifdef IN_LIBVA -+#include "va.h" -+#else -+#include -+#endif -+#include -+ -+#ifdef __cplusplus -+extern "C" { -+#endif -+ -+/** -+ * Return a suitable VADisplay for VA API -+ * -+ * @param[in] dpy the X11 display -+ * @return a VADisplay -+ */ -+VADisplay vaGetDisplayGLX( -+ Display *dpy -+); -+ -+/** -+ * Create a surface used for display to OpenGL -+ * -+ * The application shall maintain the live GLX context itself. -+ * Implementations are free to use glXGetCurrentContext() and -+ * glXGetCurrentDrawable() functions for internal purposes. -+ * -+ * @param[in] dpy the VA display -+ * @param[in] target the GL target to which the texture needs to be bound -+ * @param[in] texture the GL texture -+ * @param[out] gl_surface the VA/GLX surface -+ * @return VA_STATUS_SUCCESS if successful -+ */ -+VAStatus vaCreateSurfaceGLX( -+ VADisplay dpy, -+ GLenum target, -+ GLuint texture, -+ void **gl_surface -+); -+ -+/** -+ * Destroy a VA/GLX surface -+ * -+ * The application shall maintain the live GLX context itself. -+ * Implementations are free to use glXGetCurrentContext() and -+ * glXGetCurrentDrawable() functions for internal purposes. -+ * -+ * @param[in] dpy the VA display -+ * @param[in] gl_surface the VA surface -+ * @return VA_STATUS_SUCCESS if successful -+ */ -+VAStatus vaDestroySurfaceGLX( -+ VADisplay dpy, -+ void *gl_surface -+); -+ -+/** -+ * Associate a VA surface to a VA/GLX surface -+ * -+ * The association is live until vaDeassociateSurfaceGLX(), -+ * vaCopySurfaceGLX() or the next call to vaBeginPicture() with the -+ * specificed VA surface. -+ * -+ * The application shall maintain the live GLX context itself. -+ * Implementations are free to use glXGetCurrentContext() and -+ * glXGetCurrentDrawable() functions for internal purposes. -+ * -+ * @param[in] dpy the VA display -+ * @param[in] gl_surface the VA/GLX surface -+ * @param[in] surface the VA surface -+ * @param[in] flags the PutSurface flags -+ * @return VA_STATUS_SUCCESS if successful -+ */ -+VAStatus vaAssociateSurfaceGLX( -+ VADisplay dpy, -+ void *gl_surface, -+ VASurfaceID surface, -+ unsigned int flags -+); -+ -+/** -+ * Deassociate a VA surface from a VA/GLX surface -+ * -+ * The application shall maintain the live GLX context itself. -+ * Implementations are free to use glXGetCurrentContext() and -+ * glXGetCurrentDrawable() functions for internal purposes. -+ * -+ * @param[in] dpy the VA display -+ * @param[in] gl_surface the VA surface -+ * @return VA_STATUS_SUCCESS if successful -+ */ -+VAStatus vaDeassociateSurfaceGLX( -+ VADisplay dpy, -+ void *gl_surface -+); -+ -+/** -+ * Synchronize a VA/GLX surface -+ * -+ * This function blocks until all pending operations on the VA/GLX -+ * surface have been completed. -+ * -+ * The application shall maintain the live GLX context itself. -+ * Implementations are free to use glXGetCurrentContext() and -+ * glXGetCurrentDrawable() functions for internal purposes. -+ * -+ * @param[in] dpy the VA display -+ * @param[in] gl_surface the VA surface -+ * @return VA_STATUS_SUCCESS if successful -+ */ -+VAStatus vaSyncSurfaceGLX( -+ VADisplay dpy, -+ void *gl_surface -+); -+ -+/** -+ * Prepare VA/GLX surface for rendering -+ * -+ * This function performs an implicit vaSyncSurfaceGLX(). -+ * -+ * Implementations using the GLX texture-from-pixmap extension will -+ * generally call glXBindTexImage() here. -+ * -+ * The application shall maintain the live GLX context itself. -+ * Implementations are free to use glXGetCurrentContext() and -+ * glXGetCurrentDrawable() functions for internal purposes. -+ * -+ * @param[in] dpy the VA display -+ * @param[in] gl_surface the VA surface -+ * @return VA_STATUS_SUCCESS if successful -+ */ -+VAStatus vaBeginRenderSurfaceGLX( -+ VADisplay dpy, -+ void *gl_surface -+); -+ -+/** -+ * Notify the server that the VA/GLX surface is no longer used for -+ * rendering -+ * -+ * Implementations using the GLX texture-from-pixmap extension will -+ * generally call glXReleaseTexImage() here. -+ * -+ * The application shall maintain the live GLX context itself. -+ * Implementations are free to use glXGetCurrentContext() and -+ * glXGetCurrentDrawable() functions for internal purposes. -+ * -+ * @param[in] dpy the VA display -+ * @param[in] gl_surface the VA surface -+ * @return VA_STATUS_SUCCESS if successful -+ */ -+VAStatus vaEndRenderSurfaceGLX( -+ VADisplay dpy, -+ void *gl_surface -+); -+ -+/** -+ * Copy a VA surface to a VA/GLX surface -+ * -+ * This function kills any association that was previously made with -+ * vaAssociateSurfaceGLX() and will not return until the copy is -+ * completed. -+ * -+ * Upon successful return, the underlying GL texture will contain the -+ * complete pixels and no call to vaBeginRenderSurfaceGLX() or -+ * vaEndRenderSurfaceGLX() is required. -+ * -+ * The application shall maintain the live GLX context itself. -+ * Implementations are free to use glXGetCurrentContext() and -+ * glXGetCurrentDrawable() functions for internal purposes. -+ * -+ * @param[in] dpy the VA display -+ * @param[in] gl_surface the VA/GLX destination surface -+ * @param[in] surface the VA source surface -+ * @param[in] flags the PutSurface flags -+ * @return VA_STATUS_SUCCESS if successful -+ */ -+VAStatus vaCopySurfaceGLX( -+ VADisplay dpy, -+ void *gl_surface, -+ VASurfaceID surface, -+ unsigned int flags -+); -+ -+#ifdef __cplusplus -+} -+#endif -+ -+#endif /* VA_GLX_H */ -diff --git a/src/glx/va_glx_impl.c b/src/glx/va_glx_impl.c -new file mode 100644 -index 0000000..d4f9c1d ---- /dev/null -+++ b/src/glx/va_glx_impl.c -@@ -0,0 +1,1168 @@ -+/* -+ * Copyright (C) 2009 Splitted-Desktop Systems. All Rights Reserved. -+ * -+ * Permission is hereby granted, free of charge, to any person obtaining a -+ * copy of this software and associated documentation files (the -+ * "Software"), to deal in the Software without restriction, including -+ * without limitation the rights to use, copy, modify, merge, publish, -+ * distribute, sub license, and/or sell copies of the Software, and to -+ * permit persons to whom the Software is furnished to do so, subject to -+ * the following conditions: -+ * -+ * The above copyright notice and this permission notice (including the -+ * next paragraph) shall be included in all copies or substantial portions -+ * of the Software. -+ * -+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS -+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. -+ * IN NO EVENT SHALL PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR -+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, -+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE -+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. -+ */ -+ -+#define _GNU_SOURCE 1 -+#include "va_glx_private.h" -+#include "va_glx_impl.h" -+#include -+#include -+#include -+#include -+#include -+ -+static void va_glx_error_message(const char *format, ...) -+{ -+ va_list args; -+ va_start(args, format); -+ fprintf(stderr, "[%s] ", PACKAGE_NAME); -+ vfprintf(stderr, format, args); -+ va_end(args); -+} -+ -+// X error trap -+static int x11_error_code = 0; -+static int (*old_error_handler)(Display *, XErrorEvent *); -+ -+static int error_handler(Display *dpy, XErrorEvent *error) -+{ -+ x11_error_code = error->error_code; -+ return 0; -+} -+ -+static void x11_trap_errors(void) -+{ -+ x11_error_code = 0; -+ old_error_handler = XSetErrorHandler(error_handler); -+} -+ -+static int x11_untrap_errors(void) -+{ -+ XSetErrorHandler(old_error_handler); -+ return x11_error_code; -+} -+ -+// Returns a string representation of an OpenGL error -+static const char *gl_get_error_string(GLenum error) -+{ -+ static const struct { -+ GLenum val; -+ const char *str; -+ } -+ gl_errors[] = { -+ { GL_NO_ERROR, "no error" }, -+ { GL_INVALID_ENUM, "invalid enumerant" }, -+ { GL_INVALID_VALUE, "invalid value" }, -+ { GL_INVALID_OPERATION, "invalid operation" }, -+ { GL_STACK_OVERFLOW, "stack overflow" }, -+ { GL_STACK_UNDERFLOW, "stack underflow" }, -+ { GL_OUT_OF_MEMORY, "out of memory" }, -+#ifdef GL_INVALID_FRAMEBUFFER_OPERATION_EXT -+ { GL_INVALID_FRAMEBUFFER_OPERATION_EXT, "invalid framebuffer operation" }, -+#endif -+ { ~0, NULL } -+ }; -+ -+ int i; -+ for (i = 0; gl_errors[i].str; i++) { -+ if (gl_errors[i].val == error) -+ return gl_errors[i].str; -+ } -+ return "unknown"; -+} -+ -+static inline int gl_do_check_error(int report) -+{ -+ GLenum error; -+ int is_error = 0; -+ while ((error = glGetError()) != GL_NO_ERROR) { -+ if (report) -+ va_glx_error_message("glError: %s caught\n", -+ gl_get_error_string(error)); -+ is_error = 1; -+ } -+ return is_error; -+} -+ -+static inline void gl_purge_errors(void) -+{ -+ gl_do_check_error(0); -+} -+ -+static inline int gl_check_error(void) -+{ -+ return gl_do_check_error(1); -+} -+ -+// glGetFloatv() wrapper -+static int gl_get_current_color(float color[4]) -+{ -+ gl_purge_errors(); -+ glGetFloatv(GL_CURRENT_COLOR, color); -+ if (gl_check_error()) -+ return -1; -+ return 0; -+} -+ -+// glGetIntegerv() wrapper -+static int gl_get_param(GLenum param, unsigned int *pval) -+{ -+ GLint val; -+ -+ gl_purge_errors(); -+ glGetIntegerv(param, &val); -+ if (gl_check_error()) -+ return -1; -+ if (pval) -+ *pval = val; -+ return 0; -+} -+ -+// glGetTexLevelParameteriv() wrapper -+static int gl_get_texture_param(GLenum param, unsigned int *pval) -+{ -+ GLint val; -+ -+ gl_purge_errors(); -+ glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, param, &val); -+ if (gl_check_error()) -+ return -1; -+ if (pval) -+ *pval = val; -+ return 0; -+} -+ -+// Returns the OpenGL VTable -+static inline VAOpenGLVTableP gl_get_vtable(VADriverContextP ctx) -+{ -+ return &VA_DRIVER_CONTEXT_GLX(ctx)->gl_vtable; -+} -+ -+// Lookup for a GLX function -+typedef void (*GLFuncPtr)(void); -+typedef GLFuncPtr (*GLXGetProcAddressProc)(const char *); -+ -+static GLFuncPtr get_proc_address_default(const char *name) -+{ -+ return NULL; -+} -+ -+static GLXGetProcAddressProc get_proc_address_func(void) -+{ -+ GLXGetProcAddressProc get_proc_func; -+ -+ dlerror(); -+ get_proc_func = (GLXGetProcAddressProc) -+ dlsym(RTLD_DEFAULT, "glXGetProcAddress"); -+ if (dlerror() == NULL) -+ return get_proc_func; -+ -+ get_proc_func = (GLXGetProcAddressProc) -+ dlsym(RTLD_DEFAULT, "glXGetProcAddressARB"); -+ if (dlerror() == NULL) -+ return get_proc_func; -+ -+ return get_proc_address_default; -+} -+ -+static inline GLFuncPtr get_proc_address(const char *name) -+{ -+ static GLXGetProcAddressProc get_proc_func = NULL; -+ if (get_proc_func == NULL) -+ get_proc_func = get_proc_address_func(); -+ return get_proc_func(name); -+} -+ -+// Check for GLX extensions (TFP, FBO) -+static int check_extension(const char *name, const char *ext) -+{ -+ const char *end; -+ int name_len, n; -+ -+ if (name == NULL || ext == NULL) -+ return 0; -+ -+ end = ext + strlen(ext); -+ name_len = strlen(name); -+ while (ext < end) { -+ n = strcspn(ext, " "); -+ if (n == name_len && strncmp(name, ext, n) == 0) -+ return 1; -+ ext += (n + 1); -+ } -+ return 0; -+} -+ -+static int check_tfp_extensions(VADriverContextP ctx) -+{ -+ const char *gl_extensions; -+ const char *glx_extensions; -+ -+ gl_extensions = (const char *)glGetString(GL_EXTENSIONS); -+ if (!check_extension("GL_ARB_texture_non_power_of_two", gl_extensions)) -+ return 0; -+ -+ glx_extensions = glXQueryExtensionsString(ctx->x11_dpy, ctx->x11_screen); -+ if (!check_extension("GLX_EXT_texture_from_pixmap", glx_extensions)) -+ return 0; -+ return 1; -+} -+ -+static int check_fbo_extensions(VADriverContextP ctx) -+{ -+ const char *gl_extensions; -+ -+ gl_extensions = (const char *)glGetString(GL_EXTENSIONS); -+ if (!check_extension("GL_ARB_framebuffer_object", gl_extensions)) -+ return 0; -+ if (!check_extension("GL_EXT_framebuffer_object", gl_extensions)) -+ return 0; -+ return 1; -+} -+ -+// Load GLX extensions -+static int load_tfp_extensions(VADriverContextP ctx) -+{ -+ VAOpenGLVTableP pOpenGLVTable = gl_get_vtable(ctx); -+ -+ pOpenGLVTable->glx_bind_tex_image = (PFNGLXBINDTEXIMAGEEXTPROC) -+ get_proc_address("glXBindTexImageEXT"); -+ if (pOpenGLVTable->glx_bind_tex_image == NULL) -+ return 0; -+ pOpenGLVTable->glx_release_tex_image = (PFNGLXRELEASETEXIMAGEEXTPROC) -+ get_proc_address("glXReleaseTexImageEXT"); -+ if (pOpenGLVTable->glx_release_tex_image == NULL) -+ return 0; -+ return 1; -+} -+ -+static int load_fbo_extensions(VADriverContextP ctx) -+{ -+ VAOpenGLVTableP pOpenGLVTable = gl_get_vtable(ctx); -+ -+ pOpenGLVTable->gl_gen_framebuffers = (PFNGLGENFRAMEBUFFERSEXTPROC) -+ get_proc_address("glGenFramebuffersEXT"); -+ if (pOpenGLVTable->gl_gen_framebuffers == NULL) -+ return 0; -+ pOpenGLVTable->gl_delete_framebuffers = (PFNGLDELETEFRAMEBUFFERSEXTPROC) -+ get_proc_address("glDeleteFramebuffersEXT"); -+ if (pOpenGLVTable->gl_delete_framebuffers == NULL) -+ return 0; -+ pOpenGLVTable->gl_bind_framebuffer = (PFNGLBINDFRAMEBUFFEREXTPROC) -+ get_proc_address("glBindFramebufferEXT"); -+ if (pOpenGLVTable->gl_bind_framebuffer == NULL) -+ return 0; -+ pOpenGLVTable->gl_gen_renderbuffers = (PFNGLGENRENDERBUFFERSEXTPROC) -+ get_proc_address("glGenRenderbuffersEXT"); -+ if (pOpenGLVTable->gl_gen_renderbuffers == NULL) -+ return 0; -+ pOpenGLVTable->gl_delete_renderbuffers = (PFNGLDELETERENDERBUFFERSEXTPROC) -+ get_proc_address("glDeleteRenderbuffersEXT"); -+ if (pOpenGLVTable->gl_delete_renderbuffers == NULL) -+ return 0; -+ pOpenGLVTable->gl_bind_renderbuffer = (PFNGLBINDRENDERBUFFEREXTPROC) -+ get_proc_address("glBindRenderbufferEXT"); -+ if (pOpenGLVTable->gl_bind_renderbuffer == NULL) -+ return 0; -+ pOpenGLVTable->gl_renderbuffer_storage = (PFNGLRENDERBUFFERSTORAGEEXTPROC) -+ get_proc_address("glRenderbufferStorageEXT"); -+ if (pOpenGLVTable->gl_renderbuffer_storage == NULL) -+ return 0; -+ pOpenGLVTable->gl_framebuffer_renderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC) -+ get_proc_address("glFramebufferRenderbufferEXT"); -+ if (pOpenGLVTable->gl_framebuffer_renderbuffer == NULL) -+ return 0; -+ pOpenGLVTable->gl_framebuffer_texture_2d = (PFNGLFRAMEBUFFERTEXTURE2DEXTPROC) -+ get_proc_address("glFramebufferTexture2DEXT"); -+ if (pOpenGLVTable->gl_framebuffer_texture_2d == NULL) -+ return 0; -+ pOpenGLVTable->gl_check_framebuffer_status = (PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC) -+ get_proc_address("glCheckFramebufferStatusEXT"); -+ if (pOpenGLVTable->gl_check_framebuffer_status == NULL) -+ return 0; -+ return 1; -+} -+ -+ -+/* ========================================================================= */ -+/* === VA/GLX helpers === */ -+/* ========================================================================= */ -+ -+// OpenGL texture state -+typedef struct OpenGLTextureState *OpenGLTextureStateP; -+ -+struct OpenGLTextureState { -+ int was_enabled; -+ int was_bound; -+ GLenum target; -+ GLuint old_texture; -+}; -+ -+// Bind texture, preserve previous texture state -+static int bind_texture(OpenGLTextureStateP ts, GLenum target, GLuint texture) -+{ -+ ts->target = target; -+ ts->old_texture = 0; -+ ts->was_bound = 0; -+ ts->was_enabled = glIsEnabled(target); -+ if (!ts->was_enabled) -+ glEnable(target); -+ -+ GLenum texture_binding; -+ switch (target) { -+ case GL_TEXTURE_1D: -+ texture_binding = GL_TEXTURE_BINDING_1D; -+ break; -+ case GL_TEXTURE_2D: -+ texture_binding = GL_TEXTURE_BINDING_2D; -+ break; -+ case GL_TEXTURE_3D: -+ texture_binding = GL_TEXTURE_BINDING_3D; -+ break; -+ case GL_TEXTURE_RECTANGLE_ARB: -+ texture_binding = GL_TEXTURE_BINDING_RECTANGLE_ARB; -+ break; -+ default: -+ assert(!target); -+ return -1; -+ } -+ -+ if (ts->was_enabled && gl_get_param(texture_binding, &ts->old_texture) < 0) -+ return -1; -+ -+ ts->was_bound = texture == ts->old_texture; -+ if (!ts->was_bound) { -+ gl_purge_errors(); -+ glBindTexture(target, texture); -+ if (gl_check_error()) -+ return -1; -+ } -+ return 0; -+} -+ -+// Unbind texture, restore previous texture state -+static void unbind_texture(OpenGLTextureStateP ts) -+{ -+ if (!ts->was_bound && ts->old_texture) -+ glBindTexture(ts->target, ts->old_texture); -+ if (!ts->was_enabled) -+ glDisable(ts->target); -+} -+ -+// Create Pixmaps for GLX texture-from-pixmap extension -+static int create_tfp_surface(VADriverContextP ctx, VASurfaceGLXP pSurfaceGLX) -+{ -+ const unsigned int width = pSurfaceGLX->width; -+ const unsigned int height = pSurfaceGLX->height; -+ Pixmap pixmap = None; -+ GLXFBConfig *fbconfig = NULL; -+ GLXPixmap glx_pixmap = None; -+ Window root_window; -+ XWindowAttributes wattr; -+ int *attrib; -+ int n_fbconfig_attribs, x, y, status; -+ unsigned int border_width, depth, dummy; -+ -+ root_window = RootWindow(ctx->x11_dpy, ctx->x11_screen); -+ XGetWindowAttributes(ctx->x11_dpy, root_window, &wattr); -+ pixmap = XCreatePixmap(ctx->x11_dpy, root_window, -+ width, height, wattr.depth); -+ if (!pixmap) -+ return -1; -+ pSurfaceGLX->pixmap = pixmap; -+ -+ x11_trap_errors(); -+ status = XGetGeometry(ctx->x11_dpy, -+ (Drawable)pixmap, -+ &root_window, -+ &x, -+ &y, -+ &dummy, -+ &dummy, -+ &border_width, -+ &depth); -+ if (x11_untrap_errors() != 0 || status == 0) -+ return -1; -+ if (depth != 24 && depth != 32) -+ return -1; -+ -+ int fbconfig_attribs[32] = { -+ GLX_DRAWABLE_TYPE, GLX_PIXMAP_BIT, -+ GLX_DOUBLEBUFFER, GL_TRUE, -+ GLX_RENDER_TYPE, GLX_RGBA_BIT, -+ GLX_X_RENDERABLE, GL_TRUE, -+ GLX_Y_INVERTED_EXT, GL_TRUE, -+ GLX_RED_SIZE, 8, -+ GLX_GREEN_SIZE, 8, -+ GLX_BLUE_SIZE, 8, -+ GL_NONE, -+ }; -+ for (attrib = fbconfig_attribs; *attrib != GL_NONE; attrib += 2) -+ ; -+ *attrib++ = GLX_DEPTH_SIZE; *attrib++ = depth; -+ if (depth == 32) { -+ *attrib++ = GLX_ALPHA_SIZE; *attrib++ = 8; -+ *attrib++ = GLX_BIND_TO_TEXTURE_RGBA_EXT; *attrib++ = GL_TRUE; -+ } -+ else { -+ *attrib++ = GLX_BIND_TO_TEXTURE_RGB_EXT; *attrib++ = GL_TRUE; -+ } -+ *attrib++ = GL_NONE; -+ -+ fbconfig = glXChooseFBConfig(ctx->x11_dpy, ctx->x11_screen, fbconfig_attribs, &n_fbconfig_attribs); -+ if (fbconfig == NULL) -+ return -1; -+ -+ int pixmap_attribs[10] = { -+ GLX_TEXTURE_TARGET_EXT, GLX_TEXTURE_2D_EXT, -+ GLX_MIPMAP_TEXTURE_EXT, GL_FALSE, -+ GL_NONE, -+ }; -+ for (attrib = pixmap_attribs; *attrib != GL_NONE; attrib += 2) -+ ; -+ *attrib++ = GLX_TEXTURE_FORMAT_EXT; -+ if (depth == 32) -+ *attrib++ = GLX_TEXTURE_FORMAT_RGBA_EXT; -+ else -+ *attrib++ = GLX_TEXTURE_FORMAT_RGB_EXT; -+ *attrib++ = GL_NONE; -+ -+ x11_trap_errors(); -+ glx_pixmap = glXCreatePixmap(ctx->x11_dpy, -+ fbconfig[0], -+ pixmap, -+ pixmap_attribs); -+ free(fbconfig); -+ if (x11_untrap_errors() != 0) -+ return -1; -+ pSurfaceGLX->glx_pixmap = glx_pixmap; -+ return 0; -+} -+ -+// Destroy Pixmaps used for TFP -+static void destroy_tfp_surface(VADriverContextP ctx, VASurfaceGLXP pSurfaceGLX) -+{ -+ if (pSurfaceGLX->glx_pixmap) { -+ glXDestroyPixmap(ctx->x11_dpy, pSurfaceGLX->glx_pixmap); -+ pSurfaceGLX->glx_pixmap = None; -+ } -+ -+ if (pSurfaceGLX->pixmap) { -+ XFreePixmap(ctx->x11_dpy, pSurfaceGLX->pixmap); -+ pSurfaceGLX->pixmap = None; -+ } -+} -+ -+// Bind GLX Pixmap to texture -+static int bind_pixmap(VADriverContextP ctx, VASurfaceGLXP pSurfaceGLX) -+{ -+ VAOpenGLVTableP pOpenGLVTable = gl_get_vtable(ctx); -+ -+ if (pSurfaceGLX->is_bound) -+ return 0; -+ -+ x11_trap_errors(); -+ pOpenGLVTable->glx_bind_tex_image(ctx->x11_dpy, pSurfaceGLX->glx_pixmap, -+ GLX_FRONT_LEFT_EXT, NULL); -+ XSync(ctx->x11_dpy, False); -+ if (x11_untrap_errors() != 0) { -+ va_glx_error_message("failed to bind pixmap\n"); -+ return -1; -+ } -+ -+ pSurfaceGLX->is_bound = 1; -+ return 0; -+} -+ -+// Release GLX Pixmap from texture -+static int unbind_pixmap(VADriverContextP ctx, VASurfaceGLXP pSurfaceGLX) -+{ -+ VAOpenGLVTableP pOpenGLVTable = gl_get_vtable(ctx); -+ -+ if (!pSurfaceGLX->is_bound) -+ return 0; -+ -+ x11_trap_errors(); -+ pOpenGLVTable->glx_release_tex_image(ctx->x11_dpy, pSurfaceGLX->glx_pixmap, -+ GLX_FRONT_LEFT_EXT); -+ XSync(ctx->x11_dpy, False); -+ if (x11_untrap_errors() != 0) { -+ va_glx_error_message("failed to release pixmap\n"); -+ return -1; -+ } -+ -+ pSurfaceGLX->is_bound = 0; -+ return 0; -+} -+ -+// Render GLX Pixmap to texture -+static void render_pixmap(VADriverContextP ctx, VASurfaceGLXP pSurfaceGLX) -+{ -+ const unsigned int w = pSurfaceGLX->width; -+ const unsigned int h = pSurfaceGLX->height; -+ float old_color[4]; -+ -+ gl_get_current_color(old_color); -+ glColor4f(1.0f, 1.0f, 1.0f, 1.0f); -+ glBegin(GL_QUADS); -+ { -+ glTexCoord2f(0.0f, 0.0f); glVertex2i(0, 0); -+ glTexCoord2f(0.0f, 1.0f); glVertex2i(0, h); -+ glTexCoord2f(1.0f, 1.0f); glVertex2i(w, h); -+ glTexCoord2f(1.0f, 0.0f); glVertex2i(w, 0); -+ } -+ glEnd(); -+ glColor4fv(old_color); -+} -+ -+// Create offscreen surface -+static int create_fbo_surface(VADriverContextP ctx, VASurfaceGLXP pSurfaceGLX) -+{ -+ VAOpenGLVTableP pOpenGLVTable = gl_get_vtable(ctx); -+ const GLenum texture = pSurfaceGLX->texture; -+ const unsigned int texture_width = pSurfaceGLX->width; -+ const unsigned int texture_height = pSurfaceGLX->height; -+ GLuint fbo, fbo_buffer, fbo_texture; -+ GLenum status; -+ -+ glGenTextures(1, &fbo_texture); -+ glBindTexture(GL_TEXTURE_2D, fbo_texture); -+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); -+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); -+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); -+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); -+ glPixelStorei(GL_UNPACK_ALIGNMENT, 4); -+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, texture_width, texture_height, 0, -+ GL_BGRA, GL_UNSIGNED_BYTE, NULL); -+ -+ pOpenGLVTable->gl_gen_framebuffers(1, &fbo); -+ pOpenGLVTable->gl_bind_framebuffer(GL_FRAMEBUFFER_EXT, fbo); -+ pOpenGLVTable->gl_gen_renderbuffers(1, &fbo_buffer); -+ pOpenGLVTable->gl_bind_renderbuffer(GL_RENDERBUFFER_EXT, fbo_buffer); -+ -+ glBindTexture(GL_TEXTURE_2D, texture); -+ pOpenGLVTable->gl_framebuffer_texture_2d(GL_FRAMEBUFFER_EXT, -+ GL_COLOR_ATTACHMENT0_EXT, -+ GL_TEXTURE_2D, texture, 0); -+ -+ status = pOpenGLVTable->gl_check_framebuffer_status(GL_DRAW_FRAMEBUFFER_EXT); -+ pOpenGLVTable->gl_bind_framebuffer(GL_FRAMEBUFFER_EXT, 0); -+ if (status != GL_FRAMEBUFFER_COMPLETE_EXT) -+ return -1; -+ -+ pSurfaceGLX->fbo = fbo; -+ pSurfaceGLX->fbo_buffer = fbo_buffer; -+ pSurfaceGLX->fbo_texture = fbo_texture; -+ return 0; -+} -+ -+// Destroy offscreen surface -+static void destroy_fbo_surface(VADriverContextP ctx, VASurfaceGLXP pSurfaceGLX) -+{ -+ VAOpenGLVTableP pOpenGLVTable = gl_get_vtable(ctx); -+ -+ if (pSurfaceGLX->fbo_texture) { -+ glDeleteTextures(1, &pSurfaceGLX->fbo_texture); -+ pSurfaceGLX->fbo_texture = 0; -+ } -+ -+ if (pSurfaceGLX->fbo_buffer) { -+ pOpenGLVTable->gl_delete_renderbuffers(1, &pSurfaceGLX->fbo_buffer); -+ pSurfaceGLX->fbo_buffer = 0; -+ } -+ -+ if (pSurfaceGLX->fbo) { -+ pOpenGLVTable->gl_delete_framebuffers(1, &pSurfaceGLX->fbo); -+ pSurfaceGLX->fbo = 0; -+ } -+} -+ -+// Setup matrices to match the FBO texture dimensions -+static void fbo_enter(VADriverContextP ctx, VASurfaceGLXP pSurfaceGLX) -+{ -+ VAOpenGLVTableP pOpenGLVTable = gl_get_vtable(ctx); -+ const unsigned int width = pSurfaceGLX->width; -+ const unsigned int height = pSurfaceGLX->height; -+ -+ pOpenGLVTable->gl_bind_framebuffer(GL_FRAMEBUFFER_EXT, pSurfaceGLX->fbo); -+ glPushAttrib(GL_VIEWPORT_BIT); -+ glMatrixMode(GL_PROJECTION); -+ glPushMatrix(); -+ glLoadIdentity(); -+ glMatrixMode(GL_MODELVIEW); -+ glPushMatrix(); -+ glLoadIdentity(); -+ glViewport(0, 0, width, height); -+ glTranslatef(-1.0f, -1.0f, 0.0f); -+ glScalef(2.0f / width, 2.0f / height, 1.0f); -+ -+ glBindTexture(GL_TEXTURE_2D, pSurfaceGLX->fbo_texture); -+} -+ -+// Restore original OpenGL matrices -+static void fbo_leave(VADriverContextP ctx) -+{ -+ VAOpenGLVTableP pOpenGLVTable = gl_get_vtable(ctx); -+ -+ glPopAttrib(); -+ glMatrixMode(GL_PROJECTION); -+ glPopMatrix(); -+ glMatrixMode(GL_MODELVIEW); -+ glPopMatrix(); -+ pOpenGLVTable->gl_bind_framebuffer(GL_FRAMEBUFFER_EXT, 0); -+} -+ -+// Create VA/GLX surface -+VASurfaceGLXP -+va_glx_create_surface(VADriverContextP ctx, GLenum target, GLuint texture) -+{ -+ VADriverContextGLXP pDriverContextGLX = VA_DRIVER_CONTEXT_GLX(ctx); -+ VASurfaceGLXP pSurfaceGLX; -+ unsigned int internal_format, border_width, width, height; -+ int is_error = 1; -+ -+ /* Make sure binding succeeds, if texture was not already bound */ -+ struct OpenGLTextureState ts; -+ if (bind_texture(&ts, target, texture) < 0) -+ goto end; -+ -+ pSurfaceGLX = malloc(sizeof(*pSurfaceGLX)); -+ if (!pSurfaceGLX) -+ goto end; -+ -+ pSurfaceGLX->magic = VA_SURFACE_GLX_MAGIC; -+ pSurfaceGLX->target = target; -+ pSurfaceGLX->texture = texture; -+ pSurfaceGLX->surface = VA_INVALID_SURFACE; -+ pSurfaceGLX->is_bound = 0; -+ pSurfaceGLX->pixmap = None; -+ pSurfaceGLX->glx_pixmap = None; -+ pSurfaceGLX->fbo = 0; -+ pSurfaceGLX->fbo_buffer = 0; -+ pSurfaceGLX->fbo_texture = 0; -+ pSurfaceGLX->priv = NULL; -+ -+ /* XXX: we don't support other textures than RGBA */ -+ if (gl_get_texture_param(GL_TEXTURE_INTERNAL_FORMAT, &internal_format) < 0) -+ goto end; -+ if (internal_format != GL_RGBA) -+ goto end; -+ -+ /* Check texture dimensions */ -+ if (gl_get_texture_param(GL_TEXTURE_BORDER, &border_width) < 0) -+ goto end; -+ if (gl_get_texture_param(GL_TEXTURE_WIDTH, &width) < 0) -+ goto end; -+ if (gl_get_texture_param(GL_TEXTURE_HEIGHT, &height) < 0) -+ goto end; -+ -+ width -= 2 * border_width; -+ height -= 2 * border_width; -+ if (width == 0 || height == 0) -+ goto end; -+ -+ pSurfaceGLX->width = width; -+ pSurfaceGLX->height = height; -+ -+ /* Create Pixmaps for TFP */ -+ if (pDriverContextGLX->use_tfp) { -+ if (create_tfp_surface(ctx, pSurfaceGLX) < 0) -+ goto end; -+ } -+ -+ /* Create Pixmaps for FBO */ -+ if (pDriverContextGLX->use_fbo) { -+ if (create_fbo_surface(ctx, pSurfaceGLX) < 0) -+ goto end; -+ } -+ -+ is_error = 0; -+end: -+ if (is_error && pSurfaceGLX) -+ va_glx_destroy_surface(ctx, &pSurfaceGLX); -+ -+ unbind_texture(&ts); -+ return pSurfaceGLX; -+} -+ -+// Destroy VA/GLX surface -+void va_glx_destroy_surface(VADriverContextP ctx, VASurfaceGLXP *ppSurfaceGLX) -+{ -+ VASurfaceGLXP pSurfaceGLX = *ppSurfaceGLX; -+ -+ unbind_pixmap(ctx, pSurfaceGLX); -+ destroy_fbo_surface(ctx, pSurfaceGLX); -+ destroy_tfp_surface(ctx, pSurfaceGLX); -+ -+ free(pSurfaceGLX); -+ *ppSurfaceGLX = NULL; -+} -+ -+ -+/* ========================================================================= */ -+/* === VA/GLX implementation from the driver (fordward calls) === */ -+/* ========================================================================= */ -+ -+#define INVOKE(ctx, func, args) do { \ -+ VADriverVTableGLXP vtable = &(ctx)->vtable.glx; \ -+ if (!vtable->va##func##GLX) \ -+ return VA_STATUS_ERROR_UNIMPLEMENTED; \ -+ \ -+ VAStatus status = vtable->va##func##GLX args; \ -+ if (status != VA_STATUS_SUCCESS) \ -+ return status; \ -+ } while (0) -+ -+static VAStatus -+vaCreateSurfaceGLX_impl_driver( -+ VADriverContextP ctx, -+ GLenum target, -+ GLuint texture, -+ void **gl_surface -+) -+{ -+ INVOKE(ctx, CreateSurface, (ctx, target, texture, gl_surface)); -+ return VA_STATUS_SUCCESS; -+} -+ -+static VAStatus -+vaDestroySurfaceGLX_impl_driver(VADriverContextP ctx, void *gl_surface) -+{ -+ VASurfaceGLXP pSurfaceGLX = gl_surface; -+ -+ INVOKE(ctx, DestroySurface, (ctx, pSurfaceGLX->priv)); -+ return VA_STATUS_SUCCESS; -+} -+ -+static VAStatus -+vaAssociateSurfaceGLX_impl_driver( -+ VADriverContextP ctx, -+ void *gl_surface, -+ VASurfaceID surface, -+ unsigned int flags -+) -+{ -+ VASurfaceGLXP pSurfaceGLX = gl_surface; -+ -+ INVOKE(ctx, AssociateSurface, (ctx, pSurfaceGLX->priv, surface, flags)); -+ return VA_STATUS_SUCCESS; -+} -+ -+static VAStatus -+vaDeassociateSurfaceGLX_impl_driver(VADriverContextP ctx, void *gl_surface) -+{ -+ VASurfaceGLXP pSurfaceGLX = gl_surface; -+ -+ INVOKE(ctx, DeassociateSurface, (ctx, pSurfaceGLX->priv)); -+ return VA_STATUS_SUCCESS; -+} -+ -+static VAStatus -+vaSyncSurfaceGLX_impl_driver(VADriverContextP ctx, void *gl_surface) -+{ -+ VASurfaceGLXP pSurfaceGLX = gl_surface; -+ -+ INVOKE(ctx, SyncSurface, (ctx, pSurfaceGLX->priv)); -+ return VA_STATUS_SUCCESS; -+} -+ -+static VAStatus -+vaBeginRenderSurfaceGLX_impl_driver(VADriverContextP ctx, void *gl_surface) -+{ -+ VASurfaceGLXP pSurfaceGLX = gl_surface; -+ -+ INVOKE(ctx, BeginRenderSurface, (ctx, pSurfaceGLX->priv)); -+ return VA_STATUS_SUCCESS; -+} -+ -+static VAStatus -+vaEndRenderSurfaceGLX_impl_driver(VADriverContextP ctx, void *gl_surface) -+{ -+ VASurfaceGLXP pSurfaceGLX = gl_surface; -+ -+ INVOKE(ctx, EndRenderSurface, (ctx, pSurfaceGLX->priv)); -+ return VA_STATUS_SUCCESS; -+} -+ -+static VAStatus -+vaCopySurfaceGLX_impl_driver( -+ VADriverContextP ctx, -+ void *gl_surface, -+ VASurfaceID surface, -+ unsigned int flags -+) -+{ -+ VASurfaceGLXP pSurfaceGLX = gl_surface; -+ -+ INVOKE(ctx, CopySurface, (ctx, pSurfaceGLX->priv, surface, flags)); -+ return VA_STATUS_SUCCESS; -+} -+ -+#undef INVOKE -+ -+ -+/* ========================================================================= */ -+/* === VA/GLX implementation from libVA (generic and suboptimal path) === */ -+/* ========================================================================= */ -+ -+static VAStatus -+vaCreateSurfaceGLX_impl_libva( -+ VADriverContextP ctx, -+ GLenum target, -+ GLuint texture, -+ void **gl_surface -+) -+{ -+ VADriverContextGLXP pDriverContextGLX = VA_DRIVER_CONTEXT_GLX(ctx); -+ -+ if (!pDriverContextGLX->use_tfp) -+ return VA_STATUS_ERROR_UNIMPLEMENTED; -+ -+ *gl_surface = NULL; -+ return VA_STATUS_SUCCESS; -+} -+ -+static VAStatus -+vaDestroySurfaceGLX_impl_libva(VADriverContextP ctx, void *gl_surface) -+{ -+ VADriverContextGLXP pDriverContextGLX = VA_DRIVER_CONTEXT_GLX(ctx); -+ -+ if (!pDriverContextGLX->use_tfp) -+ return VA_STATUS_ERROR_UNIMPLEMENTED; -+ -+ return VA_STATUS_SUCCESS; -+} -+ -+static VAStatus -+vaAssociateSurfaceGLX_impl_libva( -+ VADriverContextP ctx, -+ void *gl_surface, -+ VASurfaceID surface, -+ unsigned int flags -+) -+{ -+ VADriverContextGLXP pDriverContextGLX = VA_DRIVER_CONTEXT_GLX(ctx); -+ VADriverVTableGLXP vtable = &pDriverContextGLX->vtable; -+ VASurfaceGLXP pSurfaceGLX = gl_surface; -+ VAStatus status; -+ -+ if (!pDriverContextGLX->use_tfp) -+ return VA_STATUS_ERROR_UNIMPLEMENTED; -+ -+ /* XXX: only support VA_FRAME_PICTURE */ -+ if (flags != VA_FRAME_PICTURE) -+ return VA_STATUS_ERROR_FLAG_NOT_SUPPORTED; -+ -+ /* XXX: optimise case where we are associating the same VA surface -+ as before an no changed occurred to it */ -+ status = vtable->vaDeassociateSurfaceGLX(ctx, gl_surface); -+ if (status != VA_STATUS_SUCCESS) -+ return status; -+ -+ x11_trap_errors(); -+ status = ctx->vtable.vaPutSurface(ctx, -+ surface, -+ pSurfaceGLX->pixmap, -+ 0, 0, -+ pSurfaceGLX->width, -+ pSurfaceGLX->height, -+ 0, 0, -+ pSurfaceGLX->width, -+ pSurfaceGLX->height, -+ NULL, 0, -+ flags); -+ XSync(ctx->x11_dpy, False); -+ if (x11_untrap_errors() != 0) -+ return VA_STATUS_ERROR_OPERATION_FAILED; -+ if (status != VA_STATUS_SUCCESS) -+ return status; -+ -+ pSurfaceGLX->surface = surface; -+ return VA_STATUS_SUCCESS; -+} -+ -+static VAStatus -+vaDeassociateSurfaceGLX_impl_libva(VADriverContextP ctx, void *gl_surface) -+{ -+ VADriverContextGLXP pDriverContextGLX = VA_DRIVER_CONTEXT_GLX(ctx); -+ VASurfaceGLXP pSurfaceGLX = gl_surface; -+ -+ if (!pDriverContextGLX->use_tfp) -+ return VA_STATUS_ERROR_UNIMPLEMENTED; -+ -+ if (unbind_pixmap(ctx, pSurfaceGLX) < 0) -+ return VA_STATUS_ERROR_OPERATION_FAILED; -+ -+ pSurfaceGLX->surface = VA_INVALID_SURFACE; -+ return VA_STATUS_SUCCESS; -+} -+ -+static VAStatus -+vaSyncSurfaceGLX_impl_libva(VADriverContextP ctx, void *gl_surface) -+{ -+ VADriverContextGLXP pDriverContextGLX = VA_DRIVER_CONTEXT_GLX(ctx); -+ VASurfaceGLXP pSurfaceGLX = gl_surface; -+ -+ if (!pDriverContextGLX->use_tfp) -+ return VA_STATUS_ERROR_UNIMPLEMENTED; -+ -+ if (pSurfaceGLX->surface == VA_INVALID_SURFACE) -+ return VA_STATUS_ERROR_INVALID_SURFACE; -+ -+ return ctx->vtable.vaSyncSurface(ctx, pSurfaceGLX->surface); -+} -+ -+static VAStatus -+vaBeginRenderSurfaceGLX_impl_libva(VADriverContextP ctx, void *gl_surface) -+{ -+ VADriverContextGLXP pDriverContextGLX = VA_DRIVER_CONTEXT_GLX(ctx); -+ VASurfaceGLXP pSurfaceGLX = gl_surface; -+ VAStatus status; -+ -+ if (!pDriverContextGLX->use_tfp) -+ return VA_STATUS_ERROR_UNIMPLEMENTED; -+ -+ status = vaSyncSurfaceGLX_impl_libva(ctx, gl_surface); -+ if (status != VA_STATUS_SUCCESS) -+ return status; -+ -+ if (bind_pixmap(ctx, pSurfaceGLX) < 0) -+ return VA_STATUS_ERROR_OPERATION_FAILED; -+ -+ return VA_STATUS_SUCCESS; -+} -+ -+static VAStatus -+vaEndRenderSurfaceGLX_impl_libva(VADriverContextP ctx, void *gl_surface) -+{ -+ VADriverContextGLXP pDriverContextGLX = VA_DRIVER_CONTEXT_GLX(ctx); -+ VASurfaceGLXP pSurfaceGLX = gl_surface; -+ VAStatus status; -+ -+ if (!pDriverContextGLX->use_tfp) -+ return VA_STATUS_ERROR_UNIMPLEMENTED; -+ -+ if (unbind_pixmap(ctx, pSurfaceGLX) < 0) -+ return VA_STATUS_ERROR_OPERATION_FAILED; -+ -+ return VA_STATUS_SUCCESS; -+} -+ -+static VAStatus -+vaCopySurfaceGLX_impl_libva( -+ VADriverContextP ctx, -+ void *gl_surface, -+ VASurfaceID surface, -+ unsigned int flags -+) -+{ -+ VADriverContextGLXP pDriverContextGLX = VA_DRIVER_CONTEXT_GLX(ctx); -+ VADriverVTableGLXP vtable = &pDriverContextGLX->vtable; -+ VASurfaceGLXP pSurfaceGLX = gl_surface; -+ VAStatus status; -+ -+ if (!pDriverContextGLX->use_fbo) -+ return VA_STATUS_ERROR_UNIMPLEMENTED; -+ -+ /* XXX: only support VA_FRAME_PICTURE */ -+ if (flags != VA_FRAME_PICTURE) -+ return VA_STATUS_ERROR_FLAG_NOT_SUPPORTED; -+ -+ /* Associate VA surface */ -+ status = vtable->vaAssociateSurfaceGLX(ctx, gl_surface, surface, flags); -+ if (status != VA_STATUS_SUCCESS) -+ return status; -+ -+ /* Make sure binding succeeds, if texture was not already bound */ -+ struct OpenGLTextureState ts; -+ if (bind_texture(&ts, pSurfaceGLX->target, pSurfaceGLX->texture) < 0) -+ return VA_STATUS_ERROR_OPERATION_FAILED; -+ -+ /* Render to FBO */ -+ fbo_enter(ctx, pSurfaceGLX); -+ status = vtable->vaBeginRenderSurfaceGLX(ctx, gl_surface); -+ if (status == VA_STATUS_SUCCESS) { -+ render_pixmap(ctx, pSurfaceGLX); -+ status = vtable->vaEndRenderSurfaceGLX(ctx, gl_surface); -+ } -+ fbo_leave(ctx); -+ unbind_texture(&ts); -+ if (status != VA_STATUS_SUCCESS) -+ return status; -+ -+ return vtable->vaDeassociateSurfaceGLX(ctx, gl_surface); -+} -+ -+ -+/* ========================================================================= */ -+/* === VA/GLX bind functions implementation with vaCopySurfaceGLX() === */ -+/* ========================================================================= */ -+ -+static VAStatus -+vaAssociateSurfaceGLX_impl_bind( -+ VADriverContextP ctx, -+ void *gl_surface, -+ VASurfaceID surface, -+ unsigned int flags -+) -+{ -+ VADriverContextGLXP pDriverContextGLX = VA_DRIVER_CONTEXT_GLX(ctx); -+ VADriverVTableGLXP vtable = &pDriverContextGLX->vtable; -+ VASurfaceGLXP pSurfaceGLX = gl_surface; -+ VAStatus status; -+ -+ if (!pDriverContextGLX->has_copy) -+ return VA_STATUS_ERROR_UNIMPLEMENTED; -+ -+ status = vtable->vaCopySurfaceGLX(ctx, gl_surface, surface, flags); -+ if (status != VA_STATUS_SUCCESS) -+ return status; -+ -+ pSurfaceGLX->surface = surface; -+ return VA_STATUS_SUCCESS; -+} -+ -+static VAStatus -+vaDeassociateSurfaceGLX_impl_bind(VADriverContextP ctx, void *gl_surface) -+{ -+ VADriverContextGLXP pDriverContextGLX = VA_DRIVER_CONTEXT_GLX(ctx); -+ VASurfaceGLXP pSurfaceGLX = gl_surface; -+ -+ if (!pDriverContextGLX->has_copy) -+ return VA_STATUS_ERROR_UNIMPLEMENTED; -+ -+ pSurfaceGLX->surface = VA_INVALID_SURFACE; -+ return VA_STATUS_SUCCESS; -+} -+ -+static VAStatus -+vaBeginRenderSurfaceGLX_impl_bind(VADriverContextP ctx, void *gl_surface) -+{ -+ /* Surface is already copied into the texture, in vaAssociateSurfaceGLX() */ -+ return VA_STATUS_SUCCESS; -+} -+ -+static VAStatus -+vaEndRenderSurfaceGLX_impl_bind(VADriverContextP ctx, void *gl_surface) -+{ -+ return VA_STATUS_SUCCESS; -+} -+ -+ -+/* ========================================================================= */ -+/* === Private VA/GLX vtable initialization === */ -+/* ========================================================================= */ -+ -+// Initialize GLX driver context -+VAStatus va_glx_init_context(VADriverContextP ctx) -+{ -+ VADriverContextGLXP glx_ctx = VA_DRIVER_CONTEXT_GLX(ctx); -+ VADriverVTableGLXP vtable = &glx_ctx->vtable; -+ int needs_tfp = 0, needs_fbo = 0; -+ -+ if (glx_ctx->is_initialized) -+ return VA_STATUS_SUCCESS; -+ -+ glx_ctx->has_copy = ctx->vtable.glx.vaCopySurfaceGLX != NULL; -+ glx_ctx->has_bind = (ctx->vtable.glx.vaAssociateSurfaceGLX != NULL && -+ ctx->vtable.glx.vaBeginRenderSurfaceGLX != NULL && -+ ctx->vtable.glx.vaEndRenderSurfaceGLX != NULL && -+ ctx->vtable.glx.vaDeassociateSurfaceGLX != NULL); -+ -+ switch ((((unsigned int)glx_ctx->has_bind) << 1) | glx_ctx->has_copy) { -+ case 0: -+ /* Full implementation in libVA */ -+ needs_tfp = 1; -+ needs_fbo = 1; -+ vtable->vaCreateSurfaceGLX = vaCreateSurfaceGLX_impl_libva; -+ vtable->vaDestroySurfaceGLX = vaDestroySurfaceGLX_impl_libva; -+ vtable->vaAssociateSurfaceGLX = vaAssociateSurfaceGLX_impl_libva; -+ vtable->vaDeassociateSurfaceGLX = vaDeassociateSurfaceGLX_impl_libva; -+ vtable->vaBeginRenderSurfaceGLX = vaBeginRenderSurfaceGLX_impl_libva; -+ vtable->vaEndRenderSurfaceGLX = vaEndRenderSurfaceGLX_impl_libva; -+ vtable->vaSyncSurfaceGLX = vaSyncSurfaceGLX_impl_libva; -+ vtable->vaCopySurfaceGLX = vaCopySurfaceGLX_impl_libva; -+ break; -+ case 1: -+ /* Add bind functions based on vaCopySurfaceGLX() */ -+ /* XXX: override vaSyncSurfaceGLX()? */ -+ vtable->vaCreateSurfaceGLX = vaCreateSurfaceGLX_impl_driver; -+ vtable->vaDestroySurfaceGLX = vaDestroySurfaceGLX_impl_driver; -+ vtable->vaAssociateSurfaceGLX = vaAssociateSurfaceGLX_impl_bind; -+ vtable->vaDeassociateSurfaceGLX = vaDeassociateSurfaceGLX_impl_bind; -+ vtable->vaBeginRenderSurfaceGLX = vaBeginRenderSurfaceGLX_impl_bind; -+ vtable->vaEndRenderSurfaceGLX = vaEndRenderSurfaceGLX_impl_bind; -+ vtable->vaSyncSurfaceGLX = vaSyncSurfaceGLX_impl_driver; -+ vtable->vaCopySurfaceGLX = vaCopySurfaceGLX_impl_driver; -+ break; -+ case 2: -+ /* Add copy function based on vaBeginRenderSurfaceGLX() et al. */ -+ needs_fbo = 1; -+ vtable->vaCreateSurfaceGLX = vaCreateSurfaceGLX_impl_driver; -+ vtable->vaDestroySurfaceGLX = vaDestroySurfaceGLX_impl_driver; -+ vtable->vaAssociateSurfaceGLX = vaAssociateSurfaceGLX_impl_driver; -+ vtable->vaDeassociateSurfaceGLX = vaDeassociateSurfaceGLX_impl_driver; -+ vtable->vaBeginRenderSurfaceGLX = vaBeginRenderSurfaceGLX_impl_driver; -+ vtable->vaEndRenderSurfaceGLX = vaEndRenderSurfaceGLX_impl_driver; -+ vtable->vaSyncSurfaceGLX = vaSyncSurfaceGLX_impl_driver; -+ vtable->vaCopySurfaceGLX = vaCopySurfaceGLX_impl_libva; -+ break; -+ case 3: -+ /* Keep driver bind & copy functions */ -+ vtable->vaCreateSurfaceGLX = vaCreateSurfaceGLX_impl_driver; -+ vtable->vaDestroySurfaceGLX = vaDestroySurfaceGLX_impl_driver; -+ vtable->vaAssociateSurfaceGLX = vaAssociateSurfaceGLX_impl_driver; -+ vtable->vaDeassociateSurfaceGLX = vaDeassociateSurfaceGLX_impl_driver; -+ vtable->vaBeginRenderSurfaceGLX = vaBeginRenderSurfaceGLX_impl_driver; -+ vtable->vaEndRenderSurfaceGLX = vaEndRenderSurfaceGLX_impl_driver; -+ vtable->vaSyncSurfaceGLX = vaSyncSurfaceGLX_impl_driver; -+ vtable->vaCopySurfaceGLX = vaCopySurfaceGLX_impl_driver; -+ break; -+ default: -+ /* Fatal error: this cannot happen */ -+ assert(0); -+ return VA_STATUS_ERROR_UNKNOWN; -+ } -+ -+ glx_ctx->has_tfp = 0; -+ glx_ctx->use_tfp = 0; -+ glx_ctx->has_fbo = 0; -+ glx_ctx->use_fbo = 0; -+ -+ if (needs_tfp) { -+ glx_ctx->has_tfp = check_tfp_extensions(ctx); -+ if (!glx_ctx->has_tfp || !load_tfp_extensions(ctx)) -+ return VA_STATUS_ERROR_UNIMPLEMENTED; -+ glx_ctx->use_tfp = 1; -+ } -+ -+ if (needs_fbo) { -+ glx_ctx->has_fbo = check_fbo_extensions(ctx); -+ if (!glx_ctx->has_fbo || !load_fbo_extensions(ctx)) -+ return VA_STATUS_ERROR_UNIMPLEMENTED; -+ glx_ctx->use_fbo = 1; -+ } -+ -+ glx_ctx->is_initialized = 1; -+ return VA_STATUS_SUCCESS; -+} -diff --git a/src/glx/va_glx_impl.h b/src/glx/va_glx_impl.h -new file mode 100644 -index 0000000..977bfcc ---- /dev/null -+++ b/src/glx/va_glx_impl.h -@@ -0,0 +1,46 @@ -+/* -+ * Copyright (C) 2009 Splitted-Desktop Systems. All Rights Reserved. -+ * -+ * Permission is hereby granted, free of charge, to any person obtaining a -+ * copy of this software and associated documentation files (the -+ * "Software"), to deal in the Software without restriction, including -+ * without limitation the rights to use, copy, modify, merge, publish, -+ * distribute, sub license, and/or sell copies of the Software, and to -+ * permit persons to whom the Software is furnished to do so, subject to -+ * the following conditions: -+ * -+ * The above copyright notice and this permission notice (including the -+ * next paragraph) shall be included in all copies or substantial portions -+ * of the Software. -+ * -+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS -+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. -+ * IN NO EVENT SHALL PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR -+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, -+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE -+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. -+ */ -+ -+#ifndef VA_GLX_IMPL_H -+#define VA_GLX_IMPL_H -+ -+/** -+ * Initialize GLX driver context -+ * -+ * @param[in] ctx the VA driver context -+ * @return VA_STATUS_SUCCESS if successful -+ */ -+VAStatus va_glx_init_context(VADriverContextP ctx) -+ ATTRIBUTE_HIDDEN; -+ -+/** Create VA/GLX surface */ -+VASurfaceGLXP -+va_glx_create_surface(VADriverContextP ctx, GLenum target, GLuint texture) -+ ATTRIBUTE_HIDDEN; -+ -+/** Destroy VA/GLX surface */ -+void va_glx_destroy_surface(VADriverContextP ctx, VASurfaceGLXP *pSurfaceGLX) -+ ATTRIBUTE_HIDDEN; -+ -+#endif /* VA_GLX_IMPL_H */ -diff --git a/src/glx/va_glx_private.h b/src/glx/va_glx_private.h -new file mode 100644 -index 0000000..8658ad3 ---- /dev/null -+++ b/src/glx/va_glx_private.h -@@ -0,0 +1,98 @@ -+/* -+ * Copyright (C) 2009 Splitted-Desktop Systems. All Rights Reserved. -+ * -+ * Permission is hereby granted, free of charge, to any person obtaining a -+ * copy of this software and associated documentation files (the -+ * "Software"), to deal in the Software without restriction, including -+ * without limitation the rights to use, copy, modify, merge, publish, -+ * distribute, sub license, and/or sell copies of the Software, and to -+ * permit persons to whom the Software is furnished to do so, subject to -+ * the following conditions: -+ * -+ * The above copyright notice and this permission notice (including the -+ * next paragraph) shall be included in all copies or substantial portions -+ * of the Software. -+ * -+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS -+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. -+ * IN NO EVENT SHALL PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR -+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, -+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE -+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. -+ */ -+ -+#ifndef VA_GLX_PRIVATE_H -+#define VA_GLX_PRIVATE_H -+ -+#include "config.h" -+#include "va.h" -+#include "va_backend.h" -+#include "va_x11.h" -+#include "va_glx.h" -+ -+#if GLX_GLXEXT_VERSION < 18 -+typedef void (*PFNGLXBINDTEXIMAGEEXTPROC)(Display *, GLXDrawable, int, const int *); -+typedef void (*PFNGLXRELEASETEXIMAGEEXTPROC)(Display *, GLXDrawable, int); -+#endif -+ -+typedef struct VAOpenGLVTable *VAOpenGLVTableP; -+ -+struct VAOpenGLVTable { -+ PFNGLXBINDTEXIMAGEEXTPROC glx_bind_tex_image; -+ PFNGLXRELEASETEXIMAGEEXTPROC glx_release_tex_image; -+ PFNGLGENFRAMEBUFFERSEXTPROC gl_gen_framebuffers; -+ PFNGLDELETEFRAMEBUFFERSEXTPROC gl_delete_framebuffers; -+ PFNGLBINDFRAMEBUFFEREXTPROC gl_bind_framebuffer; -+ PFNGLGENRENDERBUFFERSEXTPROC gl_gen_renderbuffers; -+ PFNGLDELETERENDERBUFFERSEXTPROC gl_delete_renderbuffers; -+ PFNGLBINDRENDERBUFFEREXTPROC gl_bind_renderbuffer; -+ PFNGLRENDERBUFFERSTORAGEEXTPROC gl_renderbuffer_storage; -+ PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC gl_framebuffer_renderbuffer; -+ PFNGLFRAMEBUFFERTEXTURE2DEXTPROC gl_framebuffer_texture_2d; -+ PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC gl_check_framebuffer_status; -+}; -+ -+typedef struct VADisplayContextGLX *VADisplayContextGLXP; -+typedef struct VADriverContextGLX *VADriverContextGLXP; -+typedef struct VASurfaceGLX *VASurfaceGLXP; -+typedef struct VADriverVTableGLX *VADriverVTableGLXP; -+ -+struct VADisplayContextGLX { -+ void (*vaDestroy)(VADisplayContextP ctx); -+}; -+ -+#define VA_DRIVER_CONTEXT_GLX(ctx) ((VADriverContextGLXP)((ctx)->glx)) -+ -+struct VADriverContextGLX { -+ struct VADriverVTableGLX vtable; -+ struct VAOpenGLVTable gl_vtable; -+ unsigned int is_initialized : 1; -+ unsigned int has_copy : 1; -+ unsigned int has_bind : 1; -+ unsigned int has_tfp : 1; -+ unsigned int has_fbo : 1; -+ unsigned int use_tfp : 1; -+ unsigned int use_fbo : 1; -+}; -+ -+/** Unique VASurfaceGLX identifier */ -+#define VA_SURFACE_GLX_MAGIC VA_FOURCC('V','A','G','L') -+ -+struct VASurfaceGLX { -+ uint32_t magic; ///< Magic number identifying a VASurfaceGLX -+ GLenum target; ///< GL target to which the texture is bound -+ GLuint texture; ///< GL texture -+ VASurfaceID surface; ///< Associated VA surface -+ unsigned int width; -+ unsigned int height; -+ int is_bound; -+ Pixmap pixmap; -+ GLXPixmap glx_pixmap; -+ GLuint fbo; -+ GLuint fbo_buffer; -+ GLuint fbo_texture; -+ void *priv; ///< Private VA/GLX surface data from driver -+}; -+ -+#endif /* VA_GLX_PRIVATE_H */ -- cgit v1.2.3