/* * LiquidCrystal */ #ifndef LIQUIDCRYSTAL_H_ #define LIQUIDCRYSTAL_H_ #include #include "app_gpiote.h" uint32_t liquid_crystal_init(); uint32_t liquid_crystal_display(bool display_on, bool cursor_on, bool blink); void liquid_crystal_write_char(char chr); void liquid_crystal_write_string(char *chr); #endif