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authorTrygve Laugstøl <trygvis@inamo.no>2016-01-04 23:53:44 +0100
committerTrygve Laugstøl <trygvis@inamo.no>2016-01-04 23:53:44 +0100
commitec96951943921b57ef9c1e9dacb63e34716fe5b7 (patch)
treec85d1c0a063712459ad12144900eb522b39ef7a0 /playground/include/init_high.h
parentbaedda497d16c5096971eee83a0c467fe663fe6d (diff)
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o Actually working implementation of context switching.
It is important to remember to update the stack to the task descriptor on every switch!
Diffstat (limited to 'playground/include/init_high.h')
-rw-r--r--playground/include/init_high.h7
1 files changed, 0 insertions, 7 deletions
diff --git a/playground/include/init_high.h b/playground/include/init_high.h
index c6da514..7b1d555 100644
--- a/playground/include/init_high.h
+++ b/playground/include/init_high.h
@@ -3,13 +3,6 @@
extern "C" {
-void init_high();
-
-/**
- * Declare all the interrupt/event handlers as weak symbols and make them aliases of the default handler.
- */
-extern void Default_Handler() __attribute__((weak));
-
extern void _Reset_Handler();
extern void NMI_Handler();