%% Gives random enemies -module(pq_enemy). -export([fetch/0]). fetch() -> L = enemies(), lists:nth(random:uniform(length(L)), L). enemies() -> [{<<"Ant">>, [{drop, {<<"Ant Egg">>, 1}}, {experience, 1}]}, {<<"Wildcat">>, [{drop, {<<"Pelt">>, 1}}, {experience, 1}]}, {<<"Pig">>, [{drop, {<<"Bacon">>, 1}}, {experience, 1}]}, {<<"Wild Pig">>, [{drop, {<<"Tasty Ribs">>, 2}}, {experience, 1}]}, {<<"Goblin">>, [{drop, {<<"Goblin hair">>, 1}}, {experience, 2}]}, {<<"Robot">>, [{drop, {<<"Chunks of Metal">>, 3}}, {experience, 2}]}].