-module(server_tests). -include_lib("eunit/include/eunit.hrl"). simple_test() -> Server = ttt_server:start_local(), P1 = ttt_server:start_game(Server), ?debugFmt("P1:~p~n", [P1]), ttt_server:dump(Server), ttt_server:stop(Server, self()), ?assert(receive ok -> true after 100 -> false end).