This file should include highlights of the changes made in the OpenOCD openocd-0.3.0 source archive release. See the repository history for details about what changed, including bugfixes and other issues not mentioned here. JTAG Layer: FT2232H (high speed USB) support doesn't need separate configuration New reset_config options for SRST gating the JTAG clock (or not) TAP declaration no longer requires ircapture and mask attributes New "post-reset" event handler for TAP-invariant setup code Target Layer: New commands for use with Cortex-M3 processors: "cortex_m3 disassemble" ... Thumb2 disassembly (UAL format) "cortex_m3 vector_catch" ... traps certain hardware faults without tying up breakpoint resources If you're willing to help debug it VERY EARLY Cortex-A8 and ARMv7A support Updated BeagleBoard.org hardware support New commands for use with XScale processors: "xscale vector_table" ARM11 single stepping support for i.MX31 bugfix for missing "arm11" prefix on "arm11 memwrite ..." ETM support Unavailable registers are not listed Flash Layer: The lpc2000 driver handles the new NXP LPC1700 (Cortex-M3) chips New lpc2900 driver for NXP LPC2900 chips (ARM968 based) New "last" flag for NOR "flash erase_sector" and "flash protect" The "nand erase N" command now erases all of bank N Board, Target, and Interface Configuration Scripts: Amontec JTAGkey2 support Cleanup and additions for the TI/Luminary Stellaris scripts LPC1768 target (and flash) support Keil MCB1700 eval board Samsung s3c2450 Mini2440 board Numeric TAP and Target identifiers now trigger warnings Documentation: Capture more debugging and setup advice Notes on target source code changes that may help debugging Build and Release: For more details about what has changed since the last release, see the ChangeLog associated with this source archive. For older NEWS, see the NEWS files associated with each release (i.e. NEWS-). For more information about contributing test reports, bug fixes, or new features and device support, please read the new Developer Manual (or the BUGS and PATCHES files in the source archive).