diff options
Diffstat (limited to 'src/flash/nor')
-rw-r--r-- | src/flash/nor/core.c | 44 |
1 files changed, 42 insertions, 2 deletions
diff --git a/src/flash/nor/core.c b/src/flash/nor/core.c index fe5372b6..5eb51cd2 100644 --- a/src/flash/nor/core.c +++ b/src/flash/nor/core.c @@ -439,9 +439,26 @@ int flash_write_unlock(struct target *target, struct image *image, { if (image->sections[section_last + 1].base_address < (run_address + run_size)) { - LOG_DEBUG("section %d out of order(very slightly surprising, but supported)", section_last + 1); + LOG_DEBUG("section %d out of order " + "(surprising, but supported)", + section_last + 1); + /* REVISIT this can break with autoerase ... + * clobbering data after it's written. + */ break; } + + /* REVISIT This needlessly touches sectors BETWEEN the + * sections it's writing. Without auto erase, it just + * writes ones; unlikely to destroy data. + * + * With auto erase enabled, data in those sectors will + * be needlessly destroyed; and some of the limited + * number of flash erase cycles will be wasted... + * + * In both cases, the extra writes slow things down. + */ + /* if we have multiple sections within our image, flash programming could fail due to alignment issues * attempt to rebuild a consecutive buffer for the flash loader */ pad_bytes = (image->sections[section_last + 1].base_address) - (run_address + run_size); @@ -450,7 +467,6 @@ int flash_write_unlock(struct target *target, struct image *image, padding[section_last] = pad_bytes; run_size += image->sections[++section_last].size; run_size += pad_bytes; - padding[section_last] = 0; LOG_INFO("Padding image section %d with %d bytes", section_last-1, pad_bytes); } @@ -458,11 +474,35 @@ int flash_write_unlock(struct target *target, struct image *image, /* fit the run into bank constraints */ if (run_address + run_size - 1 > c->base + c->size - 1) { + /* REVISIT isn't this superfluous, given the while() + * loop conditions above?? + */ LOG_WARNING("writing %d bytes only - as image section is %d bytes and bank is only %d bytes", \ (int)(c->base + c->size - run_address), (int)(run_size), (int)(c->size)); run_size = c->base + c->size - run_address; } + /* If we're applying any sector automagic, then pad this + * (maybe-combined) segment to the end of its last sector. + */ + if (unlock || erase) { + int sector; + uint32_t offset_start = run_address - c->base; + uint32_t offset_end = offset_start + run_size; + uint32_t end = offset_end, delta; + + for (sector = 0; sector < c->num_sectors; sector++) { + end = c->sectors[sector].offset + + c->sectors[sector].size; + if (offset_end <= end) + break; + } + + delta = end - offset_end; + padding[section_last] += delta; + run_size += delta; + } + /* allocate buffer */ buffer = malloc(run_size); buffer_size = 0; |