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author | Richard Purdie <rpurdie@linux.intel.com> | 2010-10-15 11:55:59 +0100 |
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committer | Richard Purdie <rpurdie@linux.intel.com> | 2010-10-15 11:55:59 +0100 |
commit | 22083287912ebd552e33b79f7c567bc966376d43 (patch) | |
tree | a16fa012a97a249e25a405d4092b0a89321bfaf6 /handbook/development.xml | |
parent | 13a702e9e572a2dc9f6b52a1531a2237d4d98ff1 (diff) | |
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handbook: Move into documentation directory
Signed-off-by: Richard Purdie <rpurdie@linux.intel.com>
Diffstat (limited to 'handbook/development.xml')
-rw-r--r-- | handbook/development.xml | 825 |
1 files changed, 0 insertions, 825 deletions
diff --git a/handbook/development.xml b/handbook/development.xml deleted file mode 100644 index a383a2f4a..000000000 --- a/handbook/development.xml +++ /dev/null @@ -1,825 +0,0 @@ -<!DOCTYPE chapter PUBLIC "-//OASIS//DTD DocBook XML V4.2//EN" -"http://www.oasis-open.org/docbook/xml/4.2/docbookx.dtd"> - -<chapter id="platdev"> -<title>Platform Development with Poky</title> - -<section id="platdev-appdev"> - <title>Software development</title> - <para> - Poky supports several methods of software development. These different - forms of development are explained below and can be switched - between as needed. - </para> - - <section id="platdev-appdev-external-sdk"> - <title>Developing externally using the Poky SDK</title> - - <para> - The meta-toolchain and meta-toolchain-sdk targets (<link linkend='ref-images'>see - the images section</link>) build tarballs which contain toolchains and - libraries suitable for application development outside Poky. These unpack into the - <filename class="directory">/opt/poky</filename> directory and contain - a setup script, e.g. - <filename>/opt/poky/environment-setup-i586-poky-linux</filename> which - can be sourced to initialise a suitable environment. After sourcing this, the - compiler, QEMU scripts, QEMU binary, a special version of pkgconfig and other - useful utilities are added to the PATH. Variables to assist pkgconfig and - autotools are also set so that, for example, configure can find pre-generated test - results for tests which need target hardware to run. - </para> - - <para> - Using the toolchain with autotool enabled packages is straightforward, just pass the - appropriate host option to configure e.g. "./configure --host=arm-poky-linux-gnueabi". - For other projects it is usually a case of ensuring the cross tools are used e.g. - CC=arm-poky-linux-gnueabi-gcc and LD=arm-poky-linux-gnueabi-ld. - </para> - </section> - - <section id="platdev-appdev-external-anjuta"> - <title>Developing externally using the Anjuta plugin</title> - - <para> - An Anjuta IDE plugin exists to make developing software within the Poky framework - easier for the application developer. It presents a graphical IDE from which the - developer can cross compile an application then deploy and execute the output in a QEMU - emulation session. It also supports cross debugging and profiling. - </para> -<!-- DISBALED, TOO BIG! - <screenshot> - <mediaobject> - <imageobject> - <imagedata fileref="screenshots/ss-anjuta-poky-1.png" format="PNG"/> - </imageobject> - <caption> - <para>The Anjuta Poky SDK plugin showing an active QEMU session running Sato</para> - </caption> - </mediaobject> - </screenshot> ---> - <para> - To use the plugin, a toolchain and SDK built by Poky is required along with Anjuta it's development - headers and the Anjuta plugin. The Poky Anjuta plugin is available to download as a tarball at the - <ulink url='http://labs.o-hand.com/anjuta-poky-sdk-plugin/'>OpenedHand labs</ulink> page or - directly from the Poky Git repository located at git://git.pokylinux.org/anjuta-poky; a web interface - to the repository can be accessed at <ulink url='http://git.pokylinux.org/?p=anjuta-poky.git;a=summary'/>. - </para> - <para> - See the README file contained in the project for more information on dependencies and building - the plugin. If you want to disable remote gdb debugging, please pass --diable-gdb-integration - switch when doing configure. - </para> - - <section id="platdev-appdev-external-anjuta-setup"> - <title>Setting up the Anjuta plugin</title> - - <para>Extract the tarball for the toolchain into / as root. The - toolchain will be installed into - <filename class="directory">/opt/poky</filename>.</para> - - <para>To use the plugin, first open or create an existing - project. If creating a new project the "C GTK+" project type - will allow itself to be cross-compiled. However you should be - aware that this uses glade for the UI.</para> - - <para>To activate the plugin go to - <menuchoice><guimenu>Edit</guimenu><guimenuitem>Preferences</guimenuitem></menuchoice>, - then choose <guilabel>General</guilabel> from the left hand side. Choose the - Installed plugins tab, scroll down to <guilabel>Poky - SDK</guilabel> and check the - box. The plugin is now activated but first it must be - configured.</para> - </section> - - <section id="platdev-appdev-external-anjuta-configuration"> - <title>Configuring the Anjuta plugin</title> - - <para>The configuration options for the SDK can be found by choosing - the <guilabel>Poky SDK</guilabel> icon from the left hand side. The following options - need to be set:</para> - - <itemizedlist> - - <listitem><para><guilabel>SDK root</guilabel>: If we use external toolchain, we need to set SDK root. - this is the root directory of the SDK's sysroot. For an i586 SDK this will be <filename - class="directory">/opt/poky/</filename>. - This directory will contain directories named like "bin", - "include", "var", etc. under your selected target architecture subdirectory<filename class="directory"> - /opt/poky/sysroot/i586-poky-linux/</filename>. Needed cross compile tools are under - <filename class ="directory">/opt/poky/sysroot/i586-pokysdk-linux/</filename> - </para></listitem> - - <listitem><para><guilabel>Poky root</guilabel>: If we have local poky build tree, we need to set the Poky root. - this is the root directory of the poky build tree, if you build your i586 target architecture - under the subdirectory of build_x86 within your poky tree, the Poky root directory should be - <filename class="directory">${Poky_tree}/build_x86/</filename>. - </para></listitem> - - <listitem><para><guilabel>Target Architecture</guilabel>: this is the cross compile - triplet, e.g. "i586-poky-linux". This target triplet is the prefix extracted from - the set up script file name. For examle, "i586-poky-linux" is extracted from set up script file - <filename>/opt/poky/environment-setup-i586-poky-linux</filename> - </para></listitem> - - <listitem><para><guilabel>Kernel</guilabel>: use the file chooser to select the kernel - to use with QEMU</para></listitem> - - <listitem><para><guilabel>Root filesystem</guilabel>: use the file chooser to select - the root filesystem directory, this is the directory where you use "poky-extract-sdk" command to - extract the poky-image-sdk tarball.</para></listitem> - </itemizedlist> -<!-- DISBALED, TOO BIG! - <screenshot> - <mediaobject> - <imageobject> - <imagedata fileref="screenshots/ss-anjuta-poky-2.png" format="PNG"/> - </imageobject> - <caption> - <para>Anjuta Preferences Dialog</para> - </caption> - </mediaobject> - </screenshot> ---> - - </section> - - <section id="platdev-appdev-external-anjuta-usage"> - <title>Using the Anjuta plugin</title> - - <para>As an example, cross-compiling a project, deploying it into - QEMU and running a debugger against it and then doing a system - wide profile.</para> - - <para>Choose <menuchoice><guimenu>Build</guimenu><guimenuitem>Run - Configure</guimenuitem></menuchoice> or - <menuchoice><guimenu>Build</guimenu><guimenuitem>Run - Autogenerate</guimenuitem></menuchoice> to run "configure" - (or to run "autogen") for the project. This passes command line - arguments to instruct it to cross-compile.</para> - - <para>Next do - <menuchoice><guimenu>Build</guimenu><guimenuitem>Build - Project</guimenuitem></menuchoice> to build and compile the - project. If you have previously built the project in the same - tree without using the cross-compiler you may find that your - project fails to link. Simply do - <menuchoice><guimenu>Build</guimenu><guimenuitem>Clean - Project</guimenuitem></menuchoice> to remove the old - binaries. You may then try building again.</para> - - <para>Next start QEMU by using - <menuchoice><guimenu>Tools</guimenu><guimenuitem>Start - QEMU</guimenuitem></menuchoice>, this will start QEMU and - will show any error messages in the message view. Once Poky has - fully booted within QEMU you may now deploy into it.</para> - - <para>Once built and QEMU is running, choose - <menuchoice><guimenu>Tools</guimenu><guimenuitem>Deploy</guimenuitem></menuchoice>, - this will install the package into a temporary directory and - then copy using rsync over SSH into the target. Progress and - messages will be shown in the message view.</para> - - <para>To debug a program installed into onto the target choose - <menuchoice><guimenu>Tools</guimenu><guimenuitem>Debug - remote</guimenuitem></menuchoice>. This prompts for the - local binary to debug and also the command line to run on the - target. The command line to run should include the full path to - the to binary installed in the target. This will start a - gdbserver over SSH on the target and also an instance of a - cross-gdb in a local terminal. This will be preloaded to connect - to the server and use the <guilabel>SDK root</guilabel> to find - symbols. This gdb will connect to the target and load in - various libraries and the target program. You should setup any - breakpoints or watchpoints now since you might not be able to - interrupt the execution later. You may stop - the debugger on the target using - <menuchoice><guimenu>Tools</guimenu><guimenuitem>Stop - debugger</guimenuitem></menuchoice>.</para> - - <para>It is also possible to execute a command in the target over - SSH, the appropriate environment will be be set for the - execution. Choose - <menuchoice><guimenu>Tools</guimenu><guimenuitem>Run - remote</guimenuitem></menuchoice> to do this. This will open - a terminal with the SSH command inside.</para> - - <para>To do a system wide profile against the system running in - QEMU choose - <menuchoice><guimenu>Tools</guimenu><guimenuitem>Profile - remote</guimenuitem></menuchoice>. This will start up - OProfileUI with the appropriate parameters to connect to the - server running inside QEMU and will also supply the path to the - debug information necessary to get a useful profile.</para> - - </section> - </section> - - - <section id="platdev-appdev-qemu"> - <title>Developing externally in QEMU</title> - <para> - Running Poky QEMU images is covered in the <link - linkend='intro-quickstart-qemu'>Running an Image</link> section. - </para> - <para> - Poky's QEMU images contain a complete native toolchain. This means - that applications can be developed within QEMU in the same was as a - normal system. Using qemux86 on an x86 machine is fast since the - guest and host architectures match, qemuarm is slower but gives - faithful emulation of ARM specific issues. To speed things up these - images support using distcc to call a cross-compiler outside the - emulated system too. If <command>runqemu</command> was used to start - QEMU, and distccd is present on the host system, any bitbake cross - compiling toolchain available from the build system will automatically - be used from within qemu simply by calling distcc - (<command>export CC="distcc"</command> can be set in the enviroment). - Alterntatively, if a suitable SDK/toolchain is present in - <filename class="directory">/opt/poky</filename> it will also - automatically be used. - </para> - - <para> - There are several options for connecting into the emulated system. - QEMU provides a framebuffer interface which has standard consoles - available. There is also a serial connection available which has a - console to the system running on it and IP networking as standard. - The images have a dropbear ssh server running with the root password - disabled allowing standard ssh and scp commands to work. The images - also contain an NFS server exporting the guest's root filesystem - allowing that to be made available to the host. - </para> - </section> - - <section id="platdev-appdev-insitu"> - <title>Developing in Poky directly</title> - <para> - Working directly in Poky is a fast and effective development technique. - The idea is that you can directly edit files in - <glossterm><link linkend='var-WORKDIR'>WORKDIR</link></glossterm> - or the source directory <glossterm><link linkend='var-S'>S</link></glossterm> - and then force specific tasks to rerun in order to test the changes. - An example session working on the matchbox-desktop package might - look like this: - </para> - - <para> - <literallayout class='monospaced'> -$ bitbake matchbox-desktop -$ sh -$ cd tmp/work/armv5te-poky-linux-gnueabi/matchbox-desktop-2.0+svnr1708-r0/ -$ cd matchbox-desktop-2 -$ vi src/main.c -$ exit -$ bitbake matchbox-desktop -c compile -f -$ bitbake matchbox-desktop -</literallayout> - </para> - - <para> - Here, we build the package, change into the work directory for the package, - change a file, then recompile the package. Instead of using sh like this, - you can also use two different terminals. The risk with working like this - is that a command like unpack could wipe out the changes you've made to the - work directory so you need to work carefully. - </para> - - <para> - It is useful when making changes directly to the work directory files to do - so using quilt as detailed in the <link linkend='usingpoky-modifying-packages-quilt'> - modifying packages with quilt</link> section. The resulting patches can be copied - into the recipe directory and used directly in the <glossterm><link - linkend='var-SRC_URI'>SRC_URI</link></glossterm>. - </para> - <para> - For a review of the skills used in this section see Sections <link - linkend="usingpoky-components-bitbake">2.1.1</link> and <link - linkend="usingpoky-debugging-taskrunning">2.4.2</link>. - </para> - - </section> - - <section id="platdev-appdev-devshell"> - <title>Developing with 'devshell'</title> - - <para> - When debugging certain commands or even to just edit packages, the - 'devshell' can be a useful tool. To start it you run a command like: - </para> - - <para> - <literallayout class='monospaced'> -$ bitbake matchbox-desktop -c devshell -</literallayout> - </para> - - <para> - which will open a terminal with a shell prompt within the Poky - environment. This means PATH is setup to include the cross toolchain, - the pkgconfig variables are setup to find the right .pc files, - configure will be able to find the Poky site files etc. Within this - environment, you can run configure or compile command as if they - were being run by Poky itself. You are also changed into the - source (<glossterm><link linkend='var-S'>S</link></glossterm>) - directory automatically. When finished with the shell just exit it - or close the terminal window. - </para> - - <para> - The default shell used by devshell is the gnome-terminal. Other - forms of terminal can also be used by setting the <glossterm> - <link linkend='var-TERMCMD'>TERMCMD</link></glossterm> and <glossterm> - <link linkend='var-TERMCMDRUN'>TERMCMDRUN</link></glossterm> variables - in local.conf. For examples of the other options available, see - <filename>meta/conf/bitbake.conf</filename>. An external shell is - launched rather than opening directly into the original terminal - window to make interaction with bitbakes multiple threads easier - and also allow a client/server split of bitbake in the future - (devshell will still work over X11 forwarding or similar). - </para> - - <para> - It is worth remembering that inside devshell you need to use the full - compiler name such as <command>arm-poky-linux-gnueabi-gcc</command> - instead of just <command>gcc</command> and the same applies to other - applications from gcc, bintuils, libtool etc. Poky will have setup - environmental variables such as CC to assist applications, such as make, - find the correct tools. - </para> - - </section> - - <section id="platdev-appdev-srcrev"> - <title>Developing within Poky with an external SCM based package</title> - - <para> - If you're working on a recipe which pulls from an external SCM it - is possible to have Poky notice new changes added to the - SCM and then build the latest version. This only works for SCMs - where its possible to get a sensible revision number for changes. - Currently it works for svn, git and bzr repositories. - </para> - - <para> - To enable this behaviour it is simply a case of adding <glossterm> - <link linkend='var-SRCREV'>SRCREV</link></glossterm>_pn-<glossterm> - <link linkend='var-PN'>PN</link></glossterm> = "${AUTOREV}" to - local.conf where <glossterm><link linkend='var-PN'>PN</link></glossterm> - is the name of the package for which you want to enable automatic source - revision updating. - </para> - </section> - - </section> - -<section id="platdev-gdb-remotedebug"> - <title>Debugging with GDB Remotely</title> - - <para> - <ulink url="http://sourceware.org/gdb/">GDB</ulink> (The GNU Project Debugger) - allows you to examine running programs to understand and fix problems and - also to perform postmortem style analsys of program crashes. It is available - as a package within poky and installed by default in sdk images. It works best - when -dbg packages for the application being debugged are installed as the - extra symbols give more meaningful output from GDB. - </para> - - <para> - Sometimes, due to memory or disk space constraints, it is not possible - to use GDB directly on the remote target to debug applications. This is - due to the fact that - GDB needs to load the debugging information and the binaries of the - process being debugged. GDB then needs to perform many - computations to locate information such as function names, variable - names and values, stack traces, etc. even before starting the debugging - process. This places load on the target system and can alter the - characteristics of the program being debugged. - </para> - <para> - This is where GDBSERVER comes into play as it runs on the remote target - and does not load any debugging information from the debugged process. - Instead, the debugging information processing is done by a GDB instance - running on a distant computer - the host GDB. The host GDB then sends - control commands to GDBSERVER to make it stop or start the debugged - program, as well as read or write some memory regions of that debugged - program. All the debugging information loading and processing as well - as the heavy debugging duty is done by the host GDB, giving the - GDBSERVER running on the target a chance to remain small and fast. - </para> - <para> - As the host GDB is responsible for loading the debugging information and - doing the necessary processing to make actual debugging happen, the - user has to make sure it can access the unstripped binaries complete - with their debugging information and compiled with no optimisations. The - host GDB must also have local access to all the libraries used by the - debugged program. On the remote target the binaries can remain stripped - as GDBSERVER does not need any debugging information there. However they - must also be compiled without optimisation matching the host's binaries. - </para> - - <para> - The binary being debugged on the remote target machine is hence referred - to as the 'inferior' in keeping with GDB documentation and terminology. - Further documentation on GDB, is available on - <ulink url="http://sourceware.org/gdb/documentation/">on their site</ulink>. - </para> - - <section id="platdev-gdb-remotedebug-launch-gdbserver"> - <title>Launching GDBSERVER on the target</title> - <para> - First, make sure gdbserver is installed on the target. If not, - install the gdbserver package (which needs the libthread-db1 - package). - </para> - <para> - To launch GDBSERVER on the target and make it ready to "debug" a - program located at <emphasis>/path/to/inferior</emphasis>, connect - to the target and launch: - <programlisting>$ gdbserver localhost:2345 /path/to/inferior</programlisting> - After that, gdbserver should be listening on port 2345 for debugging - commands coming from a remote GDB process running on the host computer. - Communication between the GDBSERVER and the host GDB will be done using - TCP. To use other communication protocols please refer to the - GDBSERVER documentation. - </para> - </section> - - <section id="platdev-gdb-remotedebug-launch-gdb"> - <title>Launching GDB on the host computer</title> - - <para> - Running GDB on the host computer takes a number of stages, described in the - following sections. - </para> - - <section id="platdev-gdb-remotedebug-launch-gdb-buildcross"> - <title>Build the cross GDB package</title> - <para> - A suitable gdb cross binary is required which runs on your host computer but - knows about the the ABI of the remote target. This can be obtained from - the the Poky toolchain, e.g. - <filename>/opt/poky/sysroots/x86_64-pokysdk-linux/usr/bin/armv5te-poky-linux-gnueabi/arm-poky-linux-gnueabi-gdb</filename> - which "x86_64" is the host architecture, "arm" is the target architecture and "linux-gnueabi" the target ABI. - </para> - - <para> - Alternatively this can be built directly by Poky. To do this you would build - the gdb-cross package so for example you would run: - <programlisting>bitbake gdb-cross</programlisting> - Once built, the cross gdb binary can be found at - <programlisting>tmp/sysroots/<host-arch>/usr/bin/\ -<target-arch>-poky-<target-abi>/<target-arch>-poky-<target-abi>-gdb </programlisting> - </para> - - </section> - <section id="platdev-gdb-remotedebug-launch-gdb-inferiorbins"> - - <title>Making the inferior binaries available</title> - - <para> - The inferior binary needs to be available to GDB complete with all debugging - symbols in order to get the best possible results along with any libraries - the inferior depends on and their debugging symbols. There are a number of - ways this can be done. - </para> - - <para> - Perhaps the easiest is to have an 'sdk' image corresponding to the plain - image installed on the device. In the case of 'pky-image-sato', - 'poky-image-sdk' would contain suitable symbols. The sdk images already - have the debugging symbols installed so its just a question expanding the - archive to some location and telling GDB where this is. - </para> - - <para> - Alternatively, poky can build a custom directory of files for a specific - debugging purpose by reusing its tmp/rootfs directory, on the host computer - in a slightly different way to normal. This directory contains the contents - of the last built image. This process assumes the image running on the - target was the last image to be built by Poky, the package <emphasis>foo</emphasis> - contains the inferior binary to be debugged has been built without without - optimisation and has debugging information available. - </para> - <para> - Firstly you want to install the <emphasis>foo</emphasis> package to tmp/rootfs - by doing: - </para> - <programlisting>tmp/sysroots/i686-linux/usr/bin/opkg-cl -f \ -tmp/work/<target-abi>/poky-image-sato-1.0-r0/opkg.conf -o \ -tmp/rootfs/ update</programlisting> - <para> - then, - </para> - <programlisting>tmp/sysroots/i686-linux/usr/bin/opkg-cl -f \ -tmp/work/<target-abi>/poky-image-sato-1.0-r0/opkg.conf \ --o tmp/rootfs install foo - -tmp/sysroots/i686-linux/usr/bin/opkg-cl -f \ -tmp/work/<target-abi>/poky-image-sato-1.0-r0/opkg.conf \ --o tmp/rootfs install foo-dbg</programlisting> - <para> - which installs the debugging information too. - </para> - - </section> - <section id="platdev-gdb-remotedebug-launch-gdb-launchhost"> - - <title>Launch the host GDB</title> - <para> - To launch the host GDB, run the cross gdb binary identified above with - the inferior binary specified on the commandline: - <programlisting><target-arch>-poky-<target-abi>-gdb rootfs/usr/bin/foo</programlisting> - This loads the binary of program <emphasis>foo</emphasis> - as well as its debugging information. Once the gdb prompt - appears, you must instruct GDB to load all the libraries - of the inferior from tmp/rootfs: - <programlisting>set solib-absolute-prefix /path/to/tmp/rootfs</programlisting> - where <filename>/path/to/tmp/rootfs</filename> must be - the absolute path to <filename>tmp/rootfs</filename> or wherever the - binaries with debugging information are located. - </para> - <para> - Now, tell GDB to connect to the GDBSERVER running on the remote target: - <programlisting>target remote remote-target-ip-address:2345</programlisting> - Where remote-target-ip-address is the IP address of the - remote target where the GDBSERVER is running. 2345 is the - port on which the GDBSERVER is running. - </para> - - </section> - <section id="platdev-gdb-remotedebug-launch-gdb-using"> - - <title>Using the Debugger</title> - <para> - Debugging can now proceed as normal, as if the debugging were being done on the - local machine, for example to tell GDB to break in the <emphasis>main</emphasis> - function, for instance: - <programlisting>break main</programlisting> - and then to tell GDB to "continue" the inferior execution, - <programlisting>continue</programlisting> - </para> - <para> - For more information about using GDB please see the - project's online documentation at <ulink - url="http://sourceware.org/gdb/download/onlinedocs/"/>. - </para> - </section> - </section> - -</section> - -<section id="platdev-oprofile"> - <title>Profiling with OProfile</title> - - <para> - <ulink url="http://oprofile.sourceforge.net/">OProfile</ulink> is a - statistical profiler well suited to finding performance - bottlenecks in both userspace software and the kernel. It provides - answers to questions like "Which functions does my application spend - the most time in when doing X?". Poky is well integrated with OProfile - to make profiling applications on target hardware straightforward. - </para> - - <para> - To use OProfile you need an image with OProfile installed. The easiest - way to do this is with "tools-profile" in <glossterm><link - linkend='var-IMAGE_FEATURES'>IMAGE_FEATURES</link></glossterm>. You also - need debugging symbols to be available on the system where the analysis - will take place. This can be achieved with "dbg-pkgs" in <glossterm><link - linkend='var-IMAGE_FEATURES'>IMAGE_FEATURES</link></glossterm> or by - installing the appropriate -dbg packages. For - successful call graph analysis the binaries must preserve the frame - pointer register and hence should be compiled with the - "-fno-omit-framepointer" flag. In Poky this can be achieved with - <glossterm><link linkend='var-SELECTED_OPTIMIZATION'>SELECTED_OPTIMIZATION - </link></glossterm> = "-fexpensive-optimizations -fno-omit-framepointer - -frename-registers -O2" or by setting <glossterm><link - linkend='var-DEBUG_BUILD'>DEBUG_BUILD</link></glossterm> = "1" in - local.conf (the latter will also add extra debug information making the - debug packages large). - </para> - - <section id="platdev-oprofile-target"> - <title>Profiling on the target</title> - - <para> - All the profiling work can be performed on the target device. A - simple OProfile session might look like: - </para> - - <para> - <literallayout class='monospaced'> -# opcontrol --reset -# opcontrol --start --separate=lib --no-vmlinux -c 5 -[do whatever is being profiled] -# opcontrol --stop -$ opreport -cl -</literallayout> - </para> - - <para> - Here, the reset command clears any previously profiled data, - OProfile is then started. The options used to start OProfile mean - dynamic library data is kept separately per application, kernel - profiling is disabled and callgraphing is enabled up to 5 levels - deep. To profile the kernel, you would specify the - <parameter>--vmlinux=/path/to/vmlinux</parameter> option (the vmlinux file is usually in - <filename class="directory">/boot/</filename> in Poky and must match the running kernel). The profile is - then stopped and the results viewed with opreport with options - to see the separate library symbols and callgraph information. - </para> - <para> - Callgraphing means OProfile not only logs infomation about which - functions time is being spent in but also which functions - called those functions (their parents) and which functions that - function calls (its children). The higher the callgraphing depth, - the more accurate the results but this also increased the loging - overhead so it should be used with caution. On ARM, binaries need - to have the frame pointer enabled for callgraphing to work (compile - with the gcc option -fno-omit-framepointer). - </para> - <para> - For more information on using OProfile please see the OProfile - online documentation at <ulink - url="http://oprofile.sourceforge.net/docs/"/>. - </para> - </section> - - <section id="platdev-oprofile-oprofileui"> - <title>Using OProfileUI</title> - - <para> - A graphical user interface for OProfile is also available. You can - either use prebuilt Debian packages from the <ulink - url='http://debian.o-hand.com/'>OpenedHand repository</ulink> or - download and build from svn at - http://svn.o-hand.com/repos/oprofileui/trunk/. If the - "tools-profile" image feature is selected, all necessary binaries - are installed onto the target device for OProfileUI interaction. - </para> - -<!-- DISBALED, Need a more 'contexual' shot? - <screenshot> - <mediaobject> - <imageobject> - <imagedata fileref="screenshots/ss-oprofile-viewer.png" format="PNG"/> - </imageobject> - <caption> - <para>OProfileUI Viewer showing an application being profiled on a remote device</para> - </caption> - </mediaobject> - </screenshot> ---> - <para> - In order to convert the data in the sample format from the target - to the host the <filename>opimport</filename> program is needed. - This is not included in standard Debian OProfile packages but an - OProfile package with this addition is also available from the <ulink - url='http://debian.o-hand.com/'>OpenedHand repository</ulink>. - We recommend using OProfile 0.9.3 or greater. Other patches to - OProfile may be needed for recent OProfileUI features, but Poky - usually includes all needed patches on the target device. Please - see the <ulink - url='http://svn.o-hand.com/repos/oprofileui/trunk/README'> - OProfileUI README</ulink> for up to date information, and the - <ulink url="http://labs.o-hand.com/oprofileui">OProfileUI website - </ulink> for more information on the OProfileUI project. - </para> - - <section id="platdev-oprofile-oprofileui-online"> - <title>Online mode</title> - - <para> - This assumes a working network connection with the target - hardware. In this case you just need to run <command> - "oprofile-server"</command> on the device. By default it listens - on port 4224. This can be changed with the <parameter>--port</parameter> command line - option. - - </para> - - <para> - The client program is called <command>oprofile-viewer</command>. The - UI is relatively straightforward, the key functionality is accessed - through the buttons on the toolbar (which are duplicated in the - menus.) These buttons are: - </para> - - <itemizedlist> - <listitem> - <para> - Connect - connect to the remote host, the IP address or hostname for the - target can be supplied here. - </para> - </listitem> - <listitem> - <para> - Disconnect - disconnect from the target. - </para> - </listitem> - <listitem> - <para> - Start - start the profiling on the device. - </para> - </listitem> - <listitem> - <para> - Stop - stop the profiling on the device and download the data to the local - host. This will generate the profile and show it in the viewer. - </para> - </listitem> - <listitem> - <para> - Download - download the data from the target, generate the profile and show it - in the viewer. - </para> - </listitem> - <listitem> - <para> - Reset - reset the sample data on the device. This will remove the sample - information that was collected on a previous sampling run. Ensure you do this - if you do not want to include old sample information. - </para> - </listitem> - <listitem> - <para> - Save - save the data downloaded from the target to another directory for later - examination. - </para> - </listitem> - <listitem> - <para> - Open - load data that was previously saved. - </para> - </listitem> - </itemizedlist> - - <para> - The behaviour of the client is to download the complete 'profile archive' from - the target to the host for processing. This archive is a directory containing - the sample data, the object files and the debug information for said object - files. This archive is then converted using a script included in this - distribution ('oparchconv') that uses 'opimport' to convert the archive from - the target to something that can be processed on the host. - </para> - - <para> - Downloaded archives are kept in /tmp and cleared up when they are no longer in - use. - </para> - - <para> - If you wish to profile into the kernel, this is possible, you just need to ensure - a vmlinux file matching the running kernel is available. In Poky this is usually - located in /boot/vmlinux-KERNELVERSION, where KERNEL-version is the version of - the kernel e.g. 2.6.23. Poky generates separate vmlinux packages for each kernel - it builds so it should be a question of just ensuring a matching package is - installed (<command> opkg install kernel-vmlinux</command>. These are automatically - installed into development and profiling images alongside OProfile. There is a - configuration option within the OProfileUI settings page where the location of - the vmlinux file can be entered. - </para> - - <para> - Waiting for debug symbols to transfer from the device can be slow and it's not - always necessary to actually have them on device for OProfile use. All that is - needed is a copy of the filesystem with the debug symbols present on the viewer - system. The <link linkend='platdev-gdb-remotedebug-launch-gdb'>GDB remote debug - section</link> covers how to create such a directory with Poky and the location - of this directory can again be specified in the OProfileUI settings dialog. If - specified, it will be used where the file checksums match those on the system - being profiled. - </para> - </section> - <section id="platdev-oprofile-oprofileui-offline"> - <title>Offline mode</title> - - <para> - If no network access to the target is available an archive for processing in - 'oprofile-viewer' can be generated with the following set of command. - </para> - - <para> - <literallayout class='monospaced'> -# opcontrol --reset -# opcontrol --start --separate=lib --no-vmlinux -c 5 -[do whatever is being profiled] -# opcontrol --stop -# oparchive -o my_archive -</literallayout> - </para> - - <para> - Where my_archive is the name of the archive directory where you would like the - profile archive to be kept. The directory will be created for you. This can - then be copied to another host and loaded using 'oprofile-viewer''s open - functionality. The archive will be converted if necessary. - </para> - </section> - </section> -</section> - -</chapter> -<!-- -vim: expandtab tw=80 ts=4 ---> |