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author | Jason Wessel <jason.wessel@windriver.com> | 2012-05-03 06:27:12 -0500 |
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committer | Richard Purdie <richard.purdie@linuxfoundation.org> | 2012-05-06 09:54:45 +0100 |
commit | 5568a8f5a1c65bae021b2e36d735d3153acc6d72 (patch) | |
tree | 4f2492e994f6ded13785486406e24585682932db /meta/files/common-licenses/Nauman | |
parent | 6ffe53c721a80cf156b44f59b564f2e899c6af50 (diff) | |
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terminal.bbclass, oe-buildenv-internal: pass SCREENDIR environment variable
Some versions of the screen utility provided from the host OS vendor
write the socket directory to $HOME/.screen. When using a shared home
directory across many servers, one sets the SCREENDIR environment
variable to avoid collisions in the shared home directory. This
results in problems launching a devshell where it is not entirely
obvious what happened because the SCREENDIR environment variable
got stripped from the environment prior to setting up the screen
in detached mode.
Example:
% bitbake -c devshell busybox
# ...Please connect in another terminal with "screen -r devshell"
% screen -r devshell
There is no screen to be resumed matching devshell.
The temporary work around was to do something like:
sh -c "unset SCREENDIR; screen -r devshell"
This patch adds SCREENDIR to the white list to ensure screen
works properly on systems where a developer needs to use
the SCREENDIR with shared home directories.
Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
Diffstat (limited to 'meta/files/common-licenses/Nauman')
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