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author | Kevin Tian <kevin.tian@intel.com> | 2011-01-31 14:05:48 +0800 |
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committer | Richard Purdie <richard.purdie@linuxfoundation.org> | 2011-01-31 16:21:48 +0000 |
commit | eb879e2ef815a7931fa76db6b12681eff57d9d02 (patch) | |
tree | f27bd06af07997139dd8abd2bb247fa743f78514 /scripts/poky-qemu-internal | |
parent | 7e206c6477934df9d885e4d109e15705d88907b2 (diff) | |
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license.bbclass: don't mark it as 'nostamp'
'nostamp' is normally used for some standalone tasks like clean, checkuri, etc.
It doesn't make sense to mark do_populate_lic as 'nostamp', which is depended
by do_package. No stamp file in the build dependency chain implicates that
do_package needs to be reinvoked and thus further do_package_write* stuff.
This together with another sstate bug fully confused recent master, that people
keep observing unnecessary do_package rebuilt with or without change. Below is
a short explanation for two behaviors we observed:
a) a fresh build, and then bitbake same target w/o any change. User will observe
one unnecessary rebuild and then later rebuild is fine:
[1st rebuild]
* do_populate_lic has no stamp, and thus do_package is thought not current
* do_package_setscene is then invoked with stamp file created
* then later do_package_write*** also are rebuilt
[2nd and later rebuild]
* do_populate_lic has no stamp, and thus do_package is thought not current
* do_package_setscene has stamp file and thus no need to re-execute setscene
* thus no further rebuild required
b) a fresh build, and then adjust order of PACKAGE_CLASSES. There's one bug
regarding to PACKAGE_CLASSES and do_package_setscene, that only switch the
order in PACKAGE_CLASSES generates different checksum. In this case user may
observe up to 3 rebuilds when switching package_rpm/package_ipk back and forth.
Signed-off-by: Lianhao Lu <lianhao.lu@intel.com>
Signed-off-by: Kevin Tian <kevin.tian@intel.com>
Diffstat (limited to 'scripts/poky-qemu-internal')
0 files changed, 0 insertions, 0 deletions