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+<!DOCTYPE chapter PUBLIC "-//OASIS//DTD DocBook XML V4.2//EN"
+"http://www.oasis-open.org/docbook/xml/4.2/docbookx.dtd">
+
+<article id='intro'>
+ <imagedata fileref="figures/yocto-project-transp.png" width="6in" depth="1in" align="right" scale="25" />
+
+<section id='fake-title'>
+ <title>Yocto Project Quick Start</title>
+</section>
+
+<section id='welcome'>
+ <title>Welcome!</title>
+ <para>
+ Welcome to the Yocto Project!
+ The Yocto Project is an open-source Linux development environment.
+ This short document will give you some basic information about the environment as well as let you experience it in its simplest form.
+ After reading this document you will have a basic understanding of what the Yocto Project is and how to work within it.
+ This document also steps you through a simple example showing you how to build a small image and run it using the QEMU emulator.
+ </para>
+ <para>
+ For complete information on the Yocto Project you should check out the <ulink url='http://www.yoctolinux.org'>Public Yocto Website</ulink>.
+ You can find the latest builds, breaking news, full development documentation, and a rich Yocto Project Development Community into which you can tap.
+ </para>
+</section>
+
+<section id='yp-intro'>
+ <title>Introducing the Yocto Project Development Environment</title>
+
+ <para>
+ Yocto Project is an open source development environment that creates Linux-based images suitable for many types of devices (large or small) based on architectures such as x86, x86-64, Xeon, ARM, and MIPS as well as PowerPC and device emulation.
+ You can use Yocto Project to design, develop, build, debug, simulate, and test the complete software stack using Linux, the X Window System, GNOME Mobile-based application frameworks, and Qt frameworks.
+ </para>
+
+ <para></para>
+ <para></para>
+
+ <mediaobject>
+ <imageobject>
+ <imagedata fileref="figures/yocto-environment.png" format="PNG" align='center' scalefit='1'/>
+ </imageobject>
+ <caption>
+ <para>The Yocto Project Development Environment</para>
+ </caption>
+ </mediaobject>
+
+ <para>
+ Yocto Project:
+ </para>
+
+ <itemizedlist>
+ <listitem>
+ <para>Provides an open source Linux kernel along with a set of system commands and libraries suitable for the embedded environment.</para>
+ </listitem>
+ <listitem>
+ <para>Makes available system components such as X11, Matchbox, GTK+, Pimlico, Clutter, and Qt (among others) so you can create a richer user interface experience on devices that use displays or have a GUI.
+For devices that don't have a GUI or display you simply would not employ these components.</para>
+ </listitem>
+ <listitem>
+ <para>Creates a focused and stable subset of OpenEmbedded on which you can easily and reliably build and develop.</para>
+ </listitem>
+ <listitem>
+ <para>Fully supports a wide range of hardware and device emulation through the QEMU Emulator or other supported emulators.</para>
+ </listitem>
+ </itemizedlist>
+
+ <para>
+ Yocto Project generates file system images based on open source software such as the Kdrive X server, the Matchbox Window Manager, the GTK+ Toolkit and the D-Bus Message Bus System.
+ Yocto Project can generate images for many kinds of devices.
+ However, the standard example machines target QEMU full system emulation for x86, ARM, MIPS, and PPC based architectures as well as specific hardware such as the Intel Desktop Board DH55TC.
+ Because an image developed with Yocto Project can boot inside a QEMU emulator, the development environment works nicely as a test platform for developing embedded software.
+ </para>
+
+ <para>
+ Another important Yocto Project feature is the Sato component.
+ The optional Sato component, a GNOME mobile-based user interface environment well suited for devices with restricted screen sizes, sits neatly on top of any device using the GNOME Mobile Stack providing a well defined user experience.
+ </para>
+</section>
+
+<section id='resources'>
+ <title>What You Need and How You Get It</title>
+
+ <para>
+ You need these things to develop in the Yocto Project environment:
+ </para>
+
+ <itemizedlist>
+ <listitem>
+ <para>A host system running a supported Linux distribution.
+ For information on distributions on which you can use Yocto Project refer to the information found at <ulink url='http://wiki.openembedded.net/index.php/OEandYourDistro'>http://wiki.openembedded.net/index.php/OEandYourDistro</ulink>.</para>
+ </listitem>
+ <listitem>
+ <para>The right packages.</para>
+ </listitem>
+ <listitem>
+ <para>A release of Yocto Project.</para>
+ </listitem>
+ </itemizedlist>
+
+ <section id='the-linux-distro'>
+ <title>The Linux Distribution</title>
+
+ <para>
+ While this document assumes a Debian-based host system you can develop in the Yocto Linux environment using many other Linux distributions.
+ For Debian-based systems we recommend you use the Ubuntu Release 10.04 or later.
+ </para>
+ </section>
+
+ <section id='packages'>
+ <title>The Packages</title>
+
+ <para>
+ The packages you need for a Debian-based host are shown in the following command:
+ </para>
+
+ <literallayout class='monospaced'>
+ Sudo apt-get install sed wget cvs subversion git-core coreutils
+ unzip texi2html texinfo libsdll.2-dev docbook-utils gawk
+ python-pysqlite2 diffstat help2man make gcc build-essential
+ g++ desktop-file-utils chrpath libgl1-mesa-dev libglu1-mesa-dev
+ libsdl1.2-dev
+ </literallayout>
+
+ <para>
+ <emphasis>NOTE:</emphasis> Packages vary in number and name for other Linux distributions.
+ For package requirements on other Linux distributions refer to the information found at <ulink url='http://wiki.openembedded.net/index.php/OEandYourDistro'>http://wiki.openembedded.net/index.php/OEandYourDistro</ulink>.
+ </para>
+ </section>
+
+ <section id='releases'>
+ <title>Yocto Project Release</title>
+
+ <para>
+ The latest releases for Yocto Project are kept at http://yoctoproject.org/releases.
+ Nightly and developmental builds are also maintained. However, for this document a released version of Yocto Project is used.
+ </para>
+ </section>
+</section>
+
+<section id='test-run'>
+ <title>A Quick Test Run</title>
+
+ <para>
+ Now that you have your system requirements in order you can give Yocto Project a try.
+ This section presents some steps that let you do the following:
+ </para>
+
+ <itemizedlist>
+ <listitem>
+ <para>Build an image and run it in the emulator</para>
+ </listitem>
+ <listitem>
+ <para>Or, use a pre-built image and run it in the emulator</para>
+ </listitem>
+ </itemizedlist>
+
+ <section id='building-image'>
+ <title>Building an Image</title>
+
+ <para>
+ In the development environment you will need to build an image whenever you change hardware support, add or change system libraries, or add or change services that have dependencies.
+ </para>
+
+ <mediaobject>
+ <imageobject>
+ <imagedata fileref="figures/building-an-image.png" format="PNG" align='center' scalefit='1'/>
+ </imageobject>
+ <caption>
+ <para>Building an Image</para>
+ </caption>
+ </mediaobject>
+
+ <para>
+ Use the following commands from a shell on your Debian-based host to build your image.
+ The build creates an entire Linux system including the Toolchain from the source.
+ </para>
+
+ <para><emphasis>NOTE:</emphasis> The build process using Sato currently consumes 50GB of disk space.
+ To allow for vbariations in the build process and for future package expansion we recommend 100GB of free disk space.
+ </para>
+
+ <para>
+ <literallayout class='monospaced'>
+ $ wget http://pokylinux.org/releases/poky-green-3.3.tar.bz2
+ $ tar xjvf poky-green-3.3.tar.bz2
+ $ cd green-3.3-build
+ $ source green-3.3/poky-init-build-env green-3.3-build
+ $ bitbake qemu-native
+ $ bitbake poky-image-sato
+ $ poky-qemu qemux86
+ </literallayout>
+ </para>
+
+ <para>
+ Here is some explanation for these commands:
+ </para>
+
+ <itemizedlist>
+ <listitem>
+ <para>
+ The first two commands extract the Yocto Project files from the release area and place them into your build area (green-3.3-build in this example).
+ </para>
+ </listitem>
+ <listitem>
+ <para>
+ After changing to the build directory the source command sets up the Yocto Project build environment.
+ The build directory contains all the object files used during the build.
+ The default build directory is poky-dir/build.
+ </para>
+ </listitem>
+ <listitem>
+ <para>
+ The two bitbake commands build the OS image and the emulator for the target.
+ Here poky-image-sato is the name of the target. The qemu-native target is the customized QEMU Emulator.</para>
+ </listitem>
+ <listitem>
+ <para>
+ Finally, the poky-qemu command launches the customized QEMU.
+ </para>
+ </listitem>
+ </itemizedlist>
+ </section>
+
+ <section id='using-pre-built'>
+ <title>Using a Pre-Built Linux Kernel for QEMU</title>
+ <para>
+ If hardware, libraries and services are stable you can use a pre-built image of the kernel and just run it on the target using the emulator QEMU.
+ This situation is perfect for developing application software.
+ </para>
+
+ <para></para>
+ <para></para>
+ <para></para>
+
+ <mediaobject>
+ <imageobject>
+ <imagedata fileref="figures/using-a-pre-built-image.png" format="PNG" align='center' scalefit='1'/>
+ </imageobject>
+ <caption>
+ <para>Using a Pre-Built Image</para>
+ </caption>
+ </mediaobject>
+
+ <para>
+ For this scenario you need to do three things:
+ </para>
+
+ <itemizedlist>
+ <listitem>
+ <para>
+ Install the Yocto Project Scripts
+ </para>
+ </listitem>
+ <listitem>
+ <para>
+ Download the pre-built kernel that will run on QEMU.
+ You need to be sure to get the QEMU image that matches your target machine’s architecture (e.g. x86, ARM, etc.).
+ </para>
+ </listitem>
+ <listitem>
+ <para>
+ Download and decompress the file image system.
+ </para>
+ </listitem>
+ </itemizedlist>
+
+ <para>
+ Use this command to install the patched Yocto Project QEMU scripts:
+ </para>
+
+ <para>
+ <literallayout class='monospaced'>
+ $ apt-get install qemu poky-scripts
+ </literallayout>
+ </para>
+
+ <para>
+ You can download the pre-built Linux kernel and the file image system from <ulink url='http://pokylinux.org/releases/blinky-3.0'></ulink>.
+ The kernel and file image system have the following forms, respectively:
+ </para>
+
+ <literallayout class='monospaced'>
+ *zImage*qemu*.bin
+ poky-image-*-qemu*.ext2.bz2
+ </literallayout>
+
+ <para>
+ You must decompress the file image system using the following command:
+ </para>
+
+ <literallayout class='monospaced'>
+ $ bzip2 -d
+ </literallayout>
+
+ <para>
+ You can now start the emulator using this command:
+ </para>
+
+ <literallayout class='monospaced'>
+ $ poky-qemu &lt;<emphasis>kernel</emphasis>&gt; &lt;<emphasis>image</emphasis>&gt;
+ </literallayout>
+ </section>
+</section>
+
+</article>
+<!--
+vim: expandtab tw=80 ts=4
+-->