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author | Trygve Laugstøl <trygvis@inamo.no> | 2013-01-10 20:51:38 +0100 |
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committer | Trygve Laugstøl <trygvis@inamo.no> | 2013-01-10 20:51:38 +0100 |
commit | 09d297a383b60cfdba6b6388cc54c9c8fa603e75 (patch) | |
tree | 38f2d131bcbb352717c6b7e65cb5fd397071239c /src/main/java/io/trygvis/esper/testing/core/badge/UnbreakableBadgeProgress.java | |
parent | 7838a06e5521db39aee8b3b87785fcb5e32cd7ad (diff) | |
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o Fixing another bug in the unbreakable poller, stored one build too many in some progress objects too.
o Got the logback.xml + system properties combination to finally work.
Diffstat (limited to 'src/main/java/io/trygvis/esper/testing/core/badge/UnbreakableBadgeProgress.java')
-rw-r--r-- | src/main/java/io/trygvis/esper/testing/core/badge/UnbreakableBadgeProgress.java | 10 |
1 files changed, 4 insertions, 6 deletions
diff --git a/src/main/java/io/trygvis/esper/testing/core/badge/UnbreakableBadgeProgress.java b/src/main/java/io/trygvis/esper/testing/core/badge/UnbreakableBadgeProgress.java index f43ec94..209cc81 100644 --- a/src/main/java/io/trygvis/esper/testing/core/badge/UnbreakableBadgeProgress.java +++ b/src/main/java/io/trygvis/esper/testing/core/badge/UnbreakableBadgeProgress.java @@ -4,7 +4,6 @@ import static fj.P.*; import fj.*; import fj.data.*; import static fj.data.Option.*; -import static java.util.Collections.singletonList; import io.trygvis.esper.testing.*; import io.trygvis.esper.testing.core.db.*; @@ -42,17 +41,16 @@ public class UnbreakableBadgeProgress extends BadgeProgress { List<UUID> builds = new ArrayList<>(this.builds); builds.add(build.uuid); - if (progression() == UnbreakableBadge.LEVEL_3_COUNT) { + if (builds.size() == UnbreakableBadge.LEVEL_3_COUNT) { // You have to start from scratch now. - builds = singletonList(build.uuid); - return p(new UnbreakableBadgeProgress(person, builds), some(new UnbreakableBadge(person, 3, builds))); + return p(new UnbreakableBadgeProgress(person, Collections.<UUID>emptyList()), some(new UnbreakableBadge(person, 3, builds))); } - if (progression() == UnbreakableBadge.LEVEL_2_COUNT) { + if (builds.size() == UnbreakableBadge.LEVEL_2_COUNT) { return p(new UnbreakableBadgeProgress(person, builds), some(new UnbreakableBadge(person, 2, builds))); } - if (progression() == UnbreakableBadge.LEVEL_1_COUNT) { + if (builds.size() == UnbreakableBadge.LEVEL_1_COUNT) { return p(new UnbreakableBadgeProgress(person, builds), some(new UnbreakableBadge(person, 1, builds))); } |