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authorTrygve Laugstøl <trygvis@inamo.no>2015-07-19 21:39:28 +0200
committerTrygve Laugstøl <trygvis@inamo.no>2015-07-19 21:49:03 +0200
commitae2d05eee4ffcec4c0611d907779ce8ef61d3a6e (patch)
tree6b86d64d03dfda4efc4a41e5814a229507289cb9 /apps/SoilMoisture.cpp
parent0374af511d7efdb856af372f126e66e5a78841d7 (diff)
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o Going back to a bunch of cpp files instead of launcher+bunch of header files. This ends up with an easier build file and faster builds with CMake's "OBJECT" library type.
Diffstat (limited to 'apps/SoilMoisture.cpp')
-rw-r--r--apps/SoilMoisture.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/apps/SoilMoisture.cpp b/apps/SoilMoisture.cpp
index 044ba21..1d6888c 100644
--- a/apps/SoilMoisture.cpp
+++ b/apps/SoilMoisture.cpp
@@ -69,8 +69,7 @@ SoilMoisture SoilMoisture::create(shared_ptr<BluetoothGatt> gatt) {
}
SoilMoisture::SoilMoisture(shared_ptr<BluetoothGatt> gatt, BluetoothGattService &s, BluetoothGattCharacteristic &c)
- : gatt(std::move(gatt)), s(s), c(c) {
-}
+ : gatt(std::move(gatt)), s(s), c(c) {}
ByteBuffer SoilMoisture::writeAndRead(ByteBuffer &requestBytes) {
requestBytes.setCursor(0);