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-rw-r--r--src/jtag/interface.c26
1 files changed, 13 insertions, 13 deletions
diff --git a/src/jtag/interface.c b/src/jtag/interface.c
index e9998011..e856fe38 100644
--- a/src/jtag/interface.c
+++ b/src/jtag/interface.c
@@ -40,7 +40,7 @@
*/
static tap_state_t state_follower = TAP_RESET;
-void tap_set_state_impl( tap_state_t new_state )
+void tap_set_state_impl(tap_state_t new_state )
{
/* this is the state we think the TAPs are in now, was cur_state */
state_follower = new_state;
@@ -57,7 +57,7 @@ tap_state_t tap_get_state()
*/
static tap_state_t end_state_follower = TAP_RESET;
-void tap_set_end_state( tap_state_t new_end_state )
+void tap_set_end_state(tap_state_t new_end_state )
{
/* this is the state we think the TAPs will be in at completion of the
current TAP operation, was end_state
@@ -71,13 +71,13 @@ tap_state_t tap_get_end_state()
}
-int tap_move_ndx( tap_state_t astate )
+int tap_move_ndx(tap_state_t astate )
{
/* given a stable state, return the index into the tms_seqs[] array within tap_get_tms_path() */
int ndx;
- switch ( astate )
+ switch (astate )
{
case TAP_RESET: ndx = 0; break;
case TAP_DRSHIFT: ndx = 2; break;
@@ -86,7 +86,7 @@ int tap_move_ndx( tap_state_t astate )
case TAP_IRSHIFT: ndx = 4; break;
case TAP_IRPAUSE: ndx = 5; break;
default:
- LOG_ERROR( "fatal: unstable state \"%s\" used in tap_move_ndx()", tap_state_name(astate) );
+ LOG_ERROR("fatal: unstable state \"%s\" used in tap_move_ndx()", tap_state_name(astate) );
exit(1);
}
@@ -193,13 +193,13 @@ typedef const struct tms_sequences tms_table[6][6];
static tms_table *tms_seqs=&short_tms_seqs;
-int tap_get_tms_path( tap_state_t from, tap_state_t to )
+int tap_get_tms_path(tap_state_t from, tap_state_t to )
{
return (*tms_seqs)[tap_move_ndx(from)][tap_move_ndx(to)].bits;
}
-int tap_get_tms_path_len( tap_state_t from, tap_state_t to )
+int tap_get_tms_path_len(tap_state_t from, tap_state_t to )
{
return (*tms_seqs)[tap_move_ndx(from)][tap_move_ndx(to)].bit_count;
}
@@ -212,7 +212,7 @@ bool tap_is_state_stable(tap_state_t astate)
/* A switch () is used because it is symbol dependent
(not value dependent like an array), and can also check bounds.
*/
- switch ( astate )
+ switch (astate )
{
case TAP_RESET:
case TAP_IDLE:
@@ -278,7 +278,7 @@ tap_state_t tap_state_transition(tap_state_t cur_state, bool tms)
new_state = TAP_IREXIT2;
break;
default:
- LOG_ERROR( "fatal: invalid argument cur_state=%d", cur_state );
+ LOG_ERROR("fatal: invalid argument cur_state=%d", cur_state );
exit(1);
break;
}
@@ -318,7 +318,7 @@ tap_state_t tap_state_transition(tap_state_t cur_state, bool tms)
new_state = TAP_IRPAUSE;
break;
default:
- LOG_ERROR( "fatal: invalid argument cur_state=%d", cur_state );
+ LOG_ERROR("fatal: invalid argument cur_state=%d", cur_state );
exit(1);
break;
}
@@ -331,7 +331,7 @@ const char* tap_state_name(tap_state_t state)
{
const char* ret;
- switch ( state )
+ switch (state )
{
case TAP_RESET: ret = "RESET"; break;
case TAP_IDLE: ret = "RUN/IDLE"; break;
@@ -359,9 +359,9 @@ tap_state_t tap_state_by_name(const char *name)
{
tap_state_t x;
- for ( x = 0 ; x < TAP_NUM_STATES ; x++ ){
+ for (x = 0 ; x < TAP_NUM_STATES ; x++ ){
/* be nice to the human */
- if ( 0 == strcasecmp( name, tap_state_name(x) ) ){
+ if (0 == strcasecmp(name, tap_state_name(x) ) ){
return x;
}
}