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authorDavid Brownell <dbrownell@users.sourceforge.net>2009-11-09 14:46:23 -0800
committerDavid Brownell <dbrownell@users.sourceforge.net>2009-11-09 14:46:23 -0800
commit7269ba5eb6c4c0e3b8dfceba9d5f2c2f4dfc1618 (patch)
tree919fb2e1d1e7c844f83459193bf1e36856a9a588 /src/target/algorithm.h
parentd70d9634bf6ab73ec4f2ac1e77012785770b460a (diff)
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Revert "target: add target->type->has_mmu fn"
This patch introduced a bug preventing flash writes from working on Cortex-M3 targets like the STM32. Moreover, it's the wrong approach for handling no-MMU targets. The right way to handle no-MMU targets is to provide accessors for physical addresses, and use them everywhere; and any code which tries to work with virtual-to-physical mappings should use a identity mapping (which can be defaulted). And ... we can tell if a target has an MMU by seeing if it's got an mmu() method. No such methood means no MMU. Signed-off-by: David Brownell <dbrownell@users.sourceforge.net>
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