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author | oharboe <oharboe@b42882b7-edfa-0310-969c-e2dbd0fdcd60> | 2008-05-26 12:12:03 +0000 |
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committer | oharboe <oharboe@b42882b7-edfa-0310-969c-e2dbd0fdcd60> | 2008-05-26 12:12:03 +0000 |
commit | c45984f93ede02b80dd6beb2bfa2132cdec5dfa0 (patch) | |
tree | b185c32258d92cab007785afabfd31f2a1196c7c /src | |
parent | e0d6a125c41939402eab050feda53f190d947421 (diff) | |
download | openocd_libswd-c45984f93ede02b80dd6beb2bfa2132cdec5dfa0.tar.gz openocd_libswd-c45984f93ede02b80dd6beb2bfa2132cdec5dfa0.tar.bz2 openocd_libswd-c45984f93ede02b80dd6beb2bfa2132cdec5dfa0.tar.xz openocd_libswd-c45984f93ede02b80dd6beb2bfa2132cdec5dfa0.zip |
found out why str912 reset halt failed.
git-svn-id: svn://svn.berlios.de/openocd/trunk@688 b42882b7-edfa-0310-969c-e2dbd0fdcd60
Diffstat (limited to 'src')
-rw-r--r-- | src/jtag/bitbang.c | 19 |
1 files changed, 18 insertions, 1 deletions
diff --git a/src/jtag/bitbang.c b/src/jtag/bitbang.c index c4f9ce94..4c58e1d5 100644 --- a/src/jtag/bitbang.c +++ b/src/jtag/bitbang.c @@ -37,7 +37,24 @@ bitbang_interface_t *bitbang_interface; -/* should the clock be high or low in idle? */ +/* DANGER!!!! clock absolutely *MUST* be 0 in idle or reset won't work! + * + * Set this to 1 and str912 reset halt will fail. + * + * If someone can submit a patch with an explanation it will be greatly + * appreciated, but as far as I can tell (ØH) DCLK is generated upon + * clk=0 in TAP_RTI. Good luck deducing that from the ARM documentation! + * The ARM documentation uses the term "DCLK is asserted while in the TAP_RTI + * state". With hardware there is no such thing as *while* in a state. There + * are only edges. So clk => 0 is in fact a very subtle state transition that + * happens *while* in the TAP_RTI state. "#&¤"#¤&"#&"#& + * + * For "reset halt" the last thing that happens before srst is asserted + * is that the breakpoint is set up. If DCLK is not wiggled one last + * time before the reset, then the breakpoint is not set up and + * "reset halt" will fail to halt. + * + */ #define CLOCK_IDLE() 0 int bitbang_execute_queue(void); |