| Commit message (Collapse) | Author | Age | Files | Lines |
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Having one monolithic packages directory makes it hard to find things
and is generally overwhelming. This commit splits it into several
logical sections roughly based on function, recipes.txt gives more
information about the classifications used.
The opportunity is also used to switch from "packages" to "recipes"
as used in OpenEmbedded as the term "packages" can be confusing to
people and has many different meanings.
Not all recipes have been classified yet, this is just a first pass
at separating things out. Some packages are moved to meta-extras as
they're no longer actively used or maintained.
Signed-off-by: Richard Purdie <rpurdie@linux.intel.com>
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mesa-dri first generates glsl compiler and then use it to compile GL
shader sources. Target glsl compiler can't run on build system, and
thus port from openembedded by introducing a native recipe dedicated
to creating a native glsl-compiler.
This has to be an explicit -native recipe since its un-native sibling
is already part of mesa-dri
Signed-off-by: Kevin Tian <kevin.tian@intel.com>
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Signed-off-by: Richard Purdie <rpurdie@linux.intel.com>
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upgrade from 7.4 to 7.8.2
the mesa-dri 7.5 & 7.7 is still kept since it is used by moblin distro.
Signed-off-by: Yu Ke <ke.yu@intel.com>
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